Silvia E. Gordillo's research while affiliated with Universidad Nacional de La Plata and other places

Publications (118)

Article
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Cuando inició el ciclo lectivo 2020 los docentes teníamos aprobadas nuestras planificaciones diseñadas en torno al aula presencial, sin embargo, podríamos decir que, el Covid hackeo el sistema y nos puso a todos, independientemente del nivel educativo en el que enseñáramos, en una situación de virtualidad y en muchos casos de vulnerabilidad. En est...
Chapter
Technological growth has been exponential in relation to mobile devices (such as embedded sensors as GPS or accelerometer) that have allowed developing context-aware mobile applications for the market. This growth generates a new challenge about how to support the creation of this kind of application to adapt them to the current user’s demand. Nowa...
Chapter
This paper presents a flexible web authoring tool called MoLE for teachers to build their own mobile learning experiences. MoLE allows teachers to define learning activities (set of learning tasks within a workflow) that can be accessed from a mobile learning application. Through MoLE, the reuse of learning tasks and learning activities is favored...
Article
The contribution of this paper is to explore how in-situ co-design of indoor spaces (e.g. building) of Location-based Mobile Games could be handle, by describing the learned lessons on this topic. This paper presents a conceptual framework for in-situ co-design of indoor spaces on Location-based Mobile Games to assist to carry out this kind of expe...
Article
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El aporte de este trabajo es explorar cómo abordar experiencias de co-diseño in-situ de Juegos Móviles basados en posicionamiento en espacios cerrados (por ejemplo, un edificio), describiendo las lecciones aprendidas sobre esta temática. En este trabajo se presenta un framework conceptual para el co-diseño in-situ de Juegos Móviles basados en posic...
Chapter
The growth of mobile applications has been exponential in the last couple of years and it has come with technological advances, such as embedded sensors in mobile devices. This brings out greater challenges in the development of context-aware mobile applications, according to the demands of the current market. Currently, there are building approach...
Preprint
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The trend towards mobile devices usage has put more than ever the Web as a ubiquitous platform where users perform all kind of tasks. In some cases, users access the Web with 'native' mobile applications developed for well-known sites, such as LinkedIn, Facebook, Twitter, etc. These native applications might offer further (e.g. location-based) func...
Chapter
In this paper, we present an exploration of two location sensing mechanisms, such as QR codes and beacons, used in Location-based Learning Applications which are performed inside small indoor spaces (e.g. a classroom). The exploration of QR codes was carried out through an implementation of a Location-based Learning Application which was used by st...
Conference Paper
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Fusion of sensing mechanisms inside mobile devices (e.g.: GPS, accelerometers) have driven the growth of context-aware mobile applications. Currently, there are building approaches for this kind of applications, but these do not have the flexibility, for example, to derive applications combining different location sensing mechanisms. In this paper,...
Conference Paper
Volunteering is an indispensable cornerstone of our society, covering nearly every part of our life, from social care to emergency management and education. This omnipresence of volunteering led to a plethora of volunteer management systems (VMS), mainly supporting NPOs in scheduling and allocating tasks to volunteers. In contrast to this NPO-centr...
Conference Paper
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Este trabajo presenta un framework conceptual para el diseño de Aplicaciones Móviles basadas en Posicionamiento. Se usa el concepto de separación de concerns para identificar aquellas características relevantes de este tipo de aplicaciones. Esta separación, facilita la adaptación y evolución de las mismas. Los conceptos del framework propuesto pued...
Article
Mobile Web Applications combine traditional navigation access enriched with location-based services, which results in a more complex development process since there are a myriad of issues to consider while integrating these kinds of behaviours. This complexity increases even more if the integration of another specific functionality is considered, a...
Article
Full-text available
The trend towards mobile devices usage has made it possible for the Web to be conceived not only as an information space but also as a ubiquitous platform where users perform all kinds of tasks. In some cases, users access the Web with native mobile applications developed for well-known sites, such as, LinkedIn, Facebook, and Twitter. These native...
Conference Paper
In this paper we present a model to define location-aware experiences having its different aspects (contents, location, etc) decoupled one from another. We have created an application following this model, which is also combined with actors? performances. This application defines three relevant locations inside a specific building. By reading a QR-...
Conference Paper
In this paper, we present an approach to create location-aware experiences. We use the concept of separation of concerns to represent the content layer and the location layer. This separation allows reusing the layers independently one of each other. The focus of this paper is to provide an end-user tool to create location-aware applications in-sit...
Conference Paper
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Resumen. En el 2012 el Repositorio Institucional de la Universidad Nacional de La Plata, SEDICI, realizó un proceso de migración de Celsius DL a DSpace, donde se evidenció el problema de la representación de recursos, problema re-currente estudiado por algunos autores, no obstante, los trabajos revisados abordan el tema en forma general, no se toma...
Conference Paper
Full-text available
In 2012, the Institutional Repository of the Universidad Nacional de La Plata, SEDICI, migrated from Celsius DL to DSpace; a process which posed the challenge of resource representation, a recurring problem studied by some authors. However, the works revised only address this issue tangentially and not taking the resource as a key factor. The main...
Article
In the context of an industrial project, we evaluated the implementation of the software of a casino slot machine. This software has a significant amount of crosscutting concerns that depend on and interact with each other as well as with the modular concerns. We therefore wished to express our design using an appropriate aspect-oriented modeling a...
Article
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The Institutional Repositories (IR) have been consolidated into the academy, the proof of this is the growth in number of records in existing directories made by various means, such as self-archiving by authors and the incorporation of material by librarians. In this paper, a bibliographic survey about the use of the Model-Driven Software Developme...
Article
There is an increasing trend in moving desktop applications to web browsers, even when the web server is running on the same desktop machine. In this paper, we go further in this direction and show how to combine a web server, a web application framework (enhanced to support desktop-like Model–View–Controller interaction) and a context-aware archit...
Article
In the context of an industrial project in the domain of slot machines, we needed to perform Aspect-Oriented Requirements Engineering, with a special emphasis on dependencies and interactions among concerns. The critical importance of interactions in this domain demanded explicit and detailed documentation of all interactions. We evaluated two AORE...
Conference Paper
Building Mobile Web or Hypermedia Applications is usually difficult since there is a myriad of issues to take into account. Moreover adding support for personalized or context-aware behaviors goes far beyond the possibilities of many kinds of organizations that intend to build this kind of software (museums, city halls, etc). In this article we pre...
Article
Spatial concerns of Web geographical information systems (Web-GIS) are inherently crosscutting and volatile: crosscutting because they affect multiple functionalities of Web-GIS systems, and volatile because their status may change often. If these concerns are not modularized properly, the quality of Web-GIS services, particularly with regard to ad...
Article
The growing availability of on-line geographical information, since the advent of open map servers in the 2000s, originated a new generation of Web applications, those which combine “conventional” Web functionality with typical features of traditional Geographic Application System (GIS). The rapid growth in number and complexity of Web applications...
Conference Paper
Workflows play a major role in nowadays business and therefore its requirement elicitation must be accurate and clear for achieving the closest solution to business's needs. Due to Web applications popularity, the Web is becoming the standard platform for implementing business workflows. In this context, Web applications and their workflows must be...
Article
Aspect Oriented Requirements Engineering (AORE) provides support for modularizing crosscutting requirements. In the context of an industrial project in the domain of Slot Machines we needed to perform AORE, with a special emphasis on dependencies and interactions among concerns. We were however unable to find any report of large-scale industrial ap...
Conference Paper
Workflow plays a major role in nowadays business and therefore its requirement elicitation must be accurate and clear for achieving the solution closest to business's needs. Due to Web applications popularity, the Web is becoming the standard platform for implementing business workflows. In this context, Web applications and their workflows must be...
Conference Paper
Full-text available
Currently, many tasks performed on the Web prompt users to provide personal information through forms. Despite the fact that most users are familiarized with this kind of interaction technique, the use of Web forms is not always straightforward. Indeed, some users might need assistance to understand labels and complex data format required to fill i...
Conference Paper
Web Geographic Information Systems (GIS) are systems composed by software, hardware, spatial data and computing operations, which aim to collect, model, store, share, retrieve, manipulate and display geographically referenced data. The development of online geospatial applications is currently on the rise, but this type of application often involve...
Article
Nowadays, web applications have changed from static, information-based web pages to dynamic, service-oriented software. As they evolved, these web applications started to show features that used to appear only in desktops applications. We have reached a point in connection speed and browser maturity where there is only one thing preventing the next...
Article
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Mobile context-aware applications have specific needs regarding data communications and position sensing, that current standard hardware is still not able to fulfill. Current mechanisms are inadequate for applications that need constant communications because of their high power needs and low precision when used to measure the physical indoor posit...
Article
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In this work we discuss SDSPbMM, an integrated Strategy for Data Stream Processing based on Measurement Meta-data, applied to an outpatient monitoring scenario. The measures associated to the attributes of the patient (entity) under monitoring, come from heterogeneous data sources as data streams, together with metadata associated with the formal d...
Article
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Currently, users navigate across the Web in order to accomplish complex tasks. Frequently, these tasks involve working with many different Web applications. For this kind of tasks users have to move information manually among Web pages. While in the field of Adaptive Web there is important and meaningful research about adapting Web sites according...
Conference Paper
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Currently the Web is a platform for performing complex tasks which involve dealing with different Web applications. However, users still have to face these tasks in a handcrafted way. While building “opportunistic” service-based software, such as mashups, can be a solution for combining data and information from different providers, many times this...
Conference Paper
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Currently the Web allows users to perform complex tasks which involve different Web applications. Anyway they still have to face these tasks in a handcrafted way. Although it is possible to build service-based software, such as mashups, to combine data and information from different providers, many times this approach has limitations. In this paper...
Conference Paper
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Resumen. Este trabajo discute el proceso de análisis estadístico que se efectúa sobre las mediciones generadas en fuentes de datos heterogéneas y enviadas a través de flujo de datos (data streams), las cuales arriban para su procesamiento junto con los metadatos asociados a la definición formal de un proyecto de medición y evaluación. Esto permite...
Conference Paper
Full-text available
In the context of an industrial project we are implementing the software of a casino slot machine. This software has a significant amount of cross-cutting concerns that depend on, and interact with each other, as well as with the modular concerns.We therefore wish to express our design using an appropriate Aspect-Oriented Modeling methodology and n...
Conference Paper
Full-text available
Resumen. Este trabajo discute el proceso de análisis estadístico que se realiza sobre una simulación del escenario de pacientes trasplantados ambulatorios, cuyas mediciones son generadas en fuentes de datos heterogéneas y enviadas a través de flujo de datos (data streams), las cuales arriban para su procesamiento junto con los metadatos asociados a...
Article
Full-text available
The development of accessible Web software is complicated for several reasons. Though some of them are technological, the majority are related with the need to compose different and, many times, unrelated design concerns which may be functional as in the case of most of the specific application’s requirements, or non-functional such as Accessibilit...
Article
ContextInheritance is the cornerstone of object-oriented development, supporting conceptual modeling, subtype polymorphism and software reuse. But inheritance can be used in subtle ways that make complex systems hard to understand and extend, due to the presence of implicit dependencies in the inheritance hierarchy.ObjectiveAlthough these dependenc...
Conference Paper
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Improving navigability in Web applications is essential for applications success. Our research aims to improve the user experience by applying novel techniques such as concern-sensitive navigation. Concern-sensitive navigation allows enriching Web pages with content related to the context in which they are accessed. In previous works, we showed how...
Article
The state of the art in location models falls short to adapt to new requirements such as composition and integration of maps. Composing and integrating maps are typical operations we want to apply when we deal with ubiquitous computing applications because they evolve permanently (i.e. to add location information of new cities, buildings, means of...
Conference Paper
Spatial concerns of Web Geographical Information Systems (Web-GIS) are inherently crosscutting and volatile: crosscutting because they affect multiple functionalities of Web-GIS systems, such as visualization of a route in a map, volatile because their status may change often (e.g., in a map, a route can be obstructed temporarily due to a car accid...
Conference Paper
Full-text available
Sketching web applications with mockup tools is a common practice that improves the process of elicitation and validation of requirements in web applications. However, mockups are used as a “quick and dirty” way of gathering requirements, thus discarded before development. As a consequence, concepts captured in them are usually lost in the manual t...
Article
Improving navigability in Web applications is a serious challenge for developers as this quality feature is essential for applications success. In this paper we present the concept of concern-sensitive navigation, a useful conceptual tool to improve navigation by profiting from the nature of application's concerns. Concern sensitive navigation allo...
Article
Mobile context-aware software pose a set of challenging requirements to developers as these applications exhibit novel features, such as handling varied sensing devices and dynamically adapting to the user’s context (e.g. his or her location), and evolve quickly according to technological advances.In this paper, we discuss how to handle variability...
Conference Paper
Full-text available
Aspect Oriented Requirements Engineering (AORE) provides support for modularizing crosscutting requirements. In the context of an industrial project in the domain of Slot Machines we needed to perform AORE, with a special emphasis on dependencies and interactions among concerns. We were however unable to find any report of large-scale industrial ap...
Conference Paper
Full-text available
Since the first context-aware applications were designed, context modelling has played a central role. During the last decade many different approaches were proposed to model context, ranging from ad-hoc models to extensions to relational databases or ontologies. In this paper we propose to take a step back and analyse those approaches using the se...
Article
Web development has moved from simple static pages to complex web applications, some of them resembling desktop ones. In most of these applications the web browser acts as thin-client (or a view) of the model that sits on the server. Despite the technological evolution of the web, there is still no standard mechanism to send data or events from the...
Conference Paper
Web-GIS applications evolve fast as new requirements emerge constantly. Some of these requirements, particularly those related with spatial behaviours, might crosscut previous core application requirements. Conventional modelling techniques, which ignore the effect of crosscutting concerns (such as tangling and scattered behaviours) affect negative...
Conference Paper
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Mobile (or Physical) Hypermedia combines the navigational style typical of Web applications with the functionality of location and context-aware software. Users explore digital and physical relationships while accessing to information about their actual location, e.g. the object in front of them. Similar to "conventional" Web applications one might...
Conference Paper
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Traditionally, the use of good techniques to improve software modularity, such as advanced separation of concerns, has no impact in the user experience, for example while navigating Web software. While the intent of these techniques is to simplify evolution and maintenance, navigation design quality is often seen as an unrelated concern. In this pa...
Article
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In this paper we present the rationale and the main components of a modular and extensible architecture for building and deploying mobile hypermedia software. Using some simple archetypical examples we show how to provide context-aware assistance to the mobile user, as he explores the physical world. We also show that this kind of software systems...
Conference Paper
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Location-Based Services (LBS) are more and more commonly accessed through PDA or smart phones. As portals deriving of services delivered b y a unique provider are easy to define, the objective of this paper is to address the problem of generating portals allowing the accesses of service s provided by several companies. In other words, the goal is t...
Conference Paper
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The goal of this paper is to present a new concept regarding the way of ex- plaining itineraries based on pictures in mobile sy stems. Instead of presenting a map, or a list of words, an original method is pr oposed based on a picture database and handheld devices. Knowing the exact position of the user, the system will sent him regularly pictures...
Conference Paper
In this paper we present a novel approach for dealing with crosscuting concerns in Web applications from requirements to design. Our approach allows to clearly decoupling requirements that belong to different concerns; these concerns are separately modeled and specified by using the task-based notation proposed by OOWS Web Engineering approach to s...
Conference Paper
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Mobile hypermedia applications combine the well-known advantages of the navigational paradigm of the Web with the capabilities of location-aware software. However, there are some subtleties to integrate them synergistically. In this paper we analyze different aspects related with navigation semantics in mobile hypermedia; in particular we discuss t...
Conference Paper
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The lack of adequate Accessibility of Web sites remains a problem for blind users and other people with disabilities. The process of engineering accessible Web applications involves several issues, which include content, presentation and pragmatic issues that, fortunately, are currently addressed by some standard models such as the W3C's Accessibil...
Conference Paper
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In this paper we present the rationale and the main components for a modular and extensible architecture for building and deploying physical hypermedia software. We show that this kind of software systems poses strong requirements on supporting software (such as Web browsers) because they involve complex context-aware navigation semantics. By using...
Conference Paper
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In this paper we present a novel architectural approach to engineer applications that provide location-aware services; in particular, we explain how to extend existing software systems with location-aware services. We show how a clear separation of design concerns (e.g. applicative, context-specific, etc) helps to improve modularity. We stress that...
Conference Paper
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Due to the technological evolution, context-aware computing is slowly moving from dream to reality. These applications heavily rely in sensing the user¿s environment and abstracting this information to perform high-level adaptation. While technological issues have been mostly addressed, sensing software is usually built in a handcrafted way, which...
Article
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In this paper we describe an original architecture for building and deploying physical hypermedia applications, i.e. those applications in which digital and real world objects are linked together using the well-known navigational metaphor of the World Wide Web. We also explain how our architecture evolved from a substrate for implementing location-...
Article
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In this paper we present a model-based approach for the development of physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We describe an extension of the Object-Oriented Hypermedia Design Method (OOHDM) and present an improvement of the...
Conference Paper
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In this paper we present an approach for designing and deploying context-aware services in the context of physical hypermedia applications, those applications in which mobile users explore real and digital objects using the hypermedia paradigm. We show how to adapt the objects' response to the user's navigation context by changing the role these ob...
Conference Paper
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Complex applications, in particular Web applications, deal with a myriad of different concerns and some of them affect several others. The result is that these crosscutting concerns are scattered throughout different software artifacts and tangled with other concerns. In this paper we present an approach for modeling and composing navigational conc...
Conference Paper
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In this paper we present a novel, object-oriented approach for designing and building applications that provide context-aware services. Our approach emphasizes a clear separation of the relevant concerns in the application (base behavior, context-sensitive properties, services, sensing technologies, etc.) to improve modularity and thus simplify evo...
Conference Paper
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In this paper we describe the design and implementation of a software substrate for building pervasive services in the context of physical hypermedia applications. We first introduce the main ideas behind physical hypermedia; next we argue that physical navigation requires some software support to improve accessibility to real world objects. We nex...
Conference Paper
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In this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applica- tions in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and w...
Chapter
In this chapter, we will present a modular approach for building evolvable location-based services in the context of Web applications. We first motivate our research by discussing the state of the art of location-based services; next we analyze which design problems we face while building this kind of application, stressing those problems related w...
Article
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The development of intelligent environments involves many dif-ferent disciplines and skills, which makes unrealistic to think that a single re-search group or company can develop all the hardware and software required to build such an environment. If we want to effectively support Weiser's vi-sion, what is really needed is an integration platform w...
Conference Paper
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By nature, web applications involve a myriad of different concerns, which many times crosscut each other. The result is that these crosscutting concerns are scattered throughout different software artifacts provoking information tangling in those concerns. This paper presents an approach for using the problem domain language captured by LEL (Langua...
Conference Paper
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Aspects sometimes conflict between them in scenarios where they reify resource awareness concerns. These conflicts are the result of the scarcity of resources and the fact that, frequently, aspects are mutually oblivious. This kind of conflict can be solved by manag- ing aspects according to the context. Obliviousness can be retained and, at the sa...
Conference Paper
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In this paper we present a novel approach to design and implement applications that provide location-aware services. We show how a clear separation of design concerns (e.g. applicative, context-specific, etc) helps to improve modularity. We stress that by using dependency mechanism among outstanding components we can get rid of explicit rule-based...
Conference Paper
In this paper we propose a modeling and design approach for building physical hypermedia applications, i.e. those mobile applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show that by separating the geographical and domain concerns we gain in modularity, and evolution ease. We first review...
Conference Paper
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In this paper we show how the judicious use of design patterns can improve the design of context-awareness in software systems. We first review well-known problems in the development of context-aware applications. Next, we present our view on the design process of context-aware software; we introduce design patterns and explain why they can be usef...
Conference Paper
A plethora of context infrastructures have been devel- oped to support the deployment of context-aware systems. Unfortunately, it is not easy to re-use the design prin- ciples adopted in a certain context infrastructure in or- der to leverage some characteristics of another one, as such principles are often hidden into the infrastructure and not in...
Conference Paper
Fire is an extremely complex phenomenon and therefore fire spread prediction is not trivial. Spread prediction in grassland fires differs from the prediction in forest fires as the factors influencing each one are not the same. Moreover, input values for the algorithms differ depending on the factors they consider to have influence on fire behavior...
Conference Paper
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In this paper we present a modeling approach for building physical hypermedia (PH) applications, i.e. those applications in which real and digital objects are navigated using the hypertext paradigm. We first survey the state of the art in this kind of ubiquitous applications. We stress the importance of modeling and design activities and present ou...
Conference Paper
In this paper we address how to manage geographical information in physical hypermedia applications, i.e. those mobile applications in which real and digital objects are linked using the hypermedia paradigm. We briefly introduce the problem domain (physical hypermedia) and motivate our research with a simple example. We next present the core of our...
Chapter
In this chapter, we will present a modular approach for building evolvable location-based services in the context of Web applications. We first motivate our research by discussing the state of the art of location-based services; next we analyze which design problems we face while building this kind of application, stressing those problems related w...
Article
Full-text available
In this paper we present an original approach to design and implement applications that provide location-aware services. Our approach emphasizes a clear separation of the relevant concerns in the application (base behavior, context-sensitive properties, services, etc.) to improve modularity and thus simplify evo-lurion. We first motivate the proble...
Conference Paper
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In this position paper we discuss the evolution of an object-oriented framework for GIS applications into a platform for dealing with mobile users and geographic objects. We first motivate our research by discussing the state of the art of mobile GIS applications, the so-called location-based services using a simple scenario. We briefly describe an...
Conference Paper
This paper deals with the problem of generating context-aware services for mobile applications. First, we present a discussion about designing problems during the development of software product based on location, by means of a simple scenario, namely a campus. Then a set of design structure is presented, based on the object-oriented model, allowin...
Conference Paper
Information should be available everytime and everywhere in the ubiquitous computing world. Environment conditions such as bandwidth, server availability, physical resources, etc. are volatile and require sophisticated adaptive capabilities. Designing this kind of systems is a complex task, since a lot of concerns could get mixed with the applicati...
Conference Paper
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In this paper we present an object-oriented approach for building lo­ cation models in the context of ubiquitous applications. We first motivate our research by discussing which design problems we face while building this kind of applications; we stress those problems related with applications' evolution. We then present a set of simple design micr...
Article
Geographic Information Systems (GIS) are used to collect, store, analyze and present information describing physical and logical aspects of real world entities. They deal with several areas, such as georeferencing, topology, visualization, representation of continuous information and so on.Most of GIS applications are hardly adapted to new requirem...
Article
It is now usual that GIS applications need to define and handle continuous information. This is of extreme relevance in areas like meteorology and environmental applications. GIS do not have tools that allow the use of this type of information, which often prevents to make a complete analysis. In this work we present an application using object-ori...
Article
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: This article presents the definition and the implementation of the OOHQL (Object Oriented Hypermedia Query Language) on top of the OO-Navigator Framework, an object-oriented framework for developing object-oriented hypermedia applications. This language allows a final user to easily formulate queries on a hypermedia application and to obtain a se...
Article
In this paper we present an object-oriented approach for designing GIS applications; it combines well known software engineering practices with the use of design patterns as a conceptual tool to cope with recurrent problems appearing in the GIS domain. Our approach allows the designer to decouple the conceptual definition of application objects fro...

Citations

... Perú Se demostró que la aplicación del Flipped Classroom mejora las habilidades de los estudiantes del V ciclo de Primaria de primaria de la Universidad Nacional de Trujillo, 2020 (Gonzales Pacheco et al., 2021). Lliteras et al., 2021 Cuantitativo, a través de encuestas. ...
... In contrast to the conventional practice of vocal idea sharing within a group environment, brainwriting prioritizes written contributions as a means of generating and exchanging ideas. Brainwriting is a technique that promotes equal involvement among all participants, enabling individuals to freely articulate their ideas without being interrupted or influenced by prejudices [24]. ...
... Herramientas para idear: Imágenes evocadoras, mapas mentales, gráficos, tarjetas de asuntos, cuadro de áreas, brainstorming, entrevistas a expertos (Lau, 2019), brainwriting (Challiol et al., 2020), ¿cómo podríamos?, cardsorting (López & De León, 2018), desafiar las suposiciones, lluvia de ideas inversa, matriz de impacto (Pinto, 2020). ...
... 3.3, allowing in one hand to have multiple learning activities in the mobile application and in other hand, to execute each one, independently of each other, repeatedly. This mobile learning application was implemented considering the aspects of usability and the lessons learned introduced in [19]. The development was made using React Native 12 , which allowed to have a native and multiplatform application. ...
... Each task can be done in a relevant place in the physical space. The authoring tool guides stages of creation following the conceptual framework proposed in [15] and implements the activities approach presented in [18]. The front-end of this tool was developed using the libraries ReactJS 1 and Redux 2 , and for the backend it connects with an API (see Sect. 3.3). ...
... Alternative architectural approaches, capable of dealing with mobile resource consumption (e.g. battery usage, network traffic) have also been proposed [5,6]. By providing a set of guidelines to be used according to each mobile scenario, context-aware applications can optimize their resource consumption and, therefore, improve user satisfaction. ...
... Diseño de aplicaciones móviles basadas en posicionamiento: un framework conceptual (Challiol, Lliteras and Gordillo, 2018) Location 13 ...
... The category "Tasks" comprises five dimensions. Regarding the organization of tasks, these can be commissioned centrally by a single organization (NGO, company, municipality) (e.g., garbage disposal in the neighborhood) or decentralized by individual users (e.g., an elderly person asks for shopping help) (Kapsammer et al. 2017). The matching addresses the allocation of tasks to a specific user. ...
... The construction of mobile learning activities using MoLE follows the stages proposed in [15] (a conceptual framework). This implies that the learning activity is defined in terms of the following aspects: tasks (educational content), the physical space where it will take place, the identification of relevant places within that space (these last two characteristics are optional since sometimes the learning activity means a free movement around a non pre defined space, for example a town), the structuring of the task (linear, sequential or free) and finally indicating in which place of the physical space each component of the chosen structure will be carried out (optional). ...
... El objetivo de este trabajo es presentar un framework conceptual para el diseño de Aplicaciones Móviles basadas en Posicionamiento. Este framework surge a partir del trabajo que hemos venido haciendo en el área (por ejemplo: [9], [10], [11] y [12]). Usamos el concepto de separación de concerns para identificar aquellas características relevantes de este tipo de aplicaciones, esto facilita luego la adaptación y evolución de las mismas. ...