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A multi-finger haptic interface for visually impaired people

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Abstract

The present paper deals with a novel type of dual point haptic system. The system exploits a novel kind of kinematics to achieve a high isotropy which improves the force rendering. Other features of the system are its high stiffness, high peak forces together with a zero backlash cable based transmission. The device can be used by means of a set of sizeable thimbles by any pairs of user's fingertips. Such a device has been developed within the EU GRAB project, for testing a novel set of application with blind users. Such a project investigates to which extent a purely haptic environment can be employed from users with visual impairments in terms of the effective capabilities of the device to exchange high level information with the users; the real degree of interaction which can be achieved in this type of system; the effective opportunity for the user to profit from the system using just this type of interaction. The basic system concepts, the application environment and the system performances are given in the following.
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... To achieve the required manipulation capabilities that allows to handle objects in a large workspace while still having excellent haptic response all over the workspace, we decided to modify and integrate a couple of existing 3-DOF haptic manipulators that were designed for haptic exploration in large workspaces (the GRAB Manipulators, presented in [1]). Figure 2 at left shows a schematics of each arm mechanics. ...
... Input data of the algorithm are the vectors positions ) of the center of gimbals and also the rotation matrices ( of the barrels for the right and left arms; this data are obtained by the direct kinematics of the two arms. The handle frame ΣEE , the barrel frame of left arm Σ3,L and the angular variables of gimbals qi are shown in figure 3. The vector position PEE 0 , with respect to the main reference frame Σ0 , is given by (1) In order to obtain the rotation matrix ...
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... Such applications are beyond the scope of this paper. The systems that are more likely to be considered haptically-coupled devices are multifinger haptic devices [8,9] while they are representing a grasping force (the same haptic impedance between two fingers) and as long as they share the same control loop. However, some multi-finger systems [10] have a modular design wherein each finger has its own controller, and this paradigm may fall into the category of teleoperated systems, even though they are simulating the same virtual scenario. ...
... As might be expected, if b 1 = b 2 = b, stability condition (11) is equivalent to the previous condition (8) no matter the values of the masses. Otherwise, if b 1 b 2 , we can define a new damping coefficient, b 0 , as follows: ...
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... Avizzano et al. [21,22] modified the GRAB system (a European project), by accumulation of a haptic device and audio commands to enable the visually challenged to explore the 3D world through touch and audio commands help. ...
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... The main aim is to design and develop different tools that provide the simulation of human limb impairments. In some studies, existing devices and strategies have been investigated to induce artificial tremors in healthy users [44,45]. In this study, a novel instrument simulating tremor (IST) based on voice coil actuator (VCA) is proposed (see Fig. 6). ...
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... To achieve the required manipulation capabilities that allows to handle objects in a large workspace while still having excellent haptic response all over the wotkspace, we decided to modify and integrate a couple of existing 3-DOF haptic manipulators that were designed for haptic exploration in large workspaces (the GRAB Manipulators, presented in [1]). Figure 3 shows a schematic of each arm mechanics. ...
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GUIs: Design issues for rhe PC-Access rprcm ASSEI' 96
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