We propose a modeling system that enables users to create tree models with 3D gesture input and Interactive L-system. It generates
tree models by using growth simulation based on the trunk or silhouette shapes of trees given by user gestures. The Interactive
L-system is one of the growth simulation algorithm, having spatial information of tree models, and allows users to generate,
manipulate, and
... [Show full abstract] edit the shape of tree models by user’s direct input interactively. The system carefully addresses the fragile
balance and tradeoff between the freedom of user interaction and the autonomy of tree growth. Users intuitively and easily
create tree models that have the exact features of branching structures or the silhouette shape of trees according to user
intentions and imagination.