Conference Paper

From e-learning to m-learning through b-learning and s-learning

Authors:
  • UNED - Spanish National Distance Education University
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Abstract

Higher education has undergone a deep change since the Bologna Declaration and with the incorporation of new technologies, learning methods have been benefited by a large number of recent systems based on the combination of various models of education (blended learning). The present paper shows the evolution of e-learning towards other concepts such as b-learning and m-learning, giving examples of real projects inside our University to illustrate this process. Finally, the paper introduces a new learning concept (s-learning), that continues with the philosophy of re-usable educative objects to create encapsulated and re-usable educative services to be easily integrated in LMSs. The general lines of this new e-learning philosophy are described through several examples of advanced services that can be integrated into a LMS.

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... In accordance with this, it has been proposed to carry out the systematic review, in which interrelated models are sought that are referent to develop an integrated model. The topics that were used in the systematic review are models and educational methodologies integrated with ICT focused on education, such as e, m, U-learning (Martín et al., 2008). ...
... Nowadays yet its not possible to carry out educational processes without technology and more if they are oriented to the web (Ramírez and Collazos, 2016). Initially, e-learning focused on the web, followed by m-learning with the inclusion of mobile devices, then included the fundamentals of games in different ways to give way to g-learning, also it tried to implement digital television with t-learning (Martín et al., 2008). U-Learning or ubiquitous learning is a concept that groups all ICT with the most important and relevant characteristics to the development of educational processes at any time, place, context and device (Gros et al., 2016a,b). ...
... ICT Information and communications technologyor technologies is an umbrella term that includes any communication device or application, encompassing: radio, television, cellular phones, computer and network hardware and software, satellite systems and so on, as well as the various services and applications associated with them, such as videoconferencing and distance learning (Behera, 2013) U-Learning U-Learning is the ubiquitous learning process that can be performed at any time, place, device and context (Gros et al., 2016a,b) M-Learning M-Learning or mobile learning is the learning process that is performed using mobile devices such as smart phones. Its main feature is mobility (Martín et al., 2008) B-Learning B-Learning or Blended learning is a term increasingly used to describe the way e-learning is being combined with traditional classroom methods and independent study (Martín et al., 2008) E-Learning E-Learning or e-learning is the process of learning that is done using the internet and computers to access education (Behera, 2013) Model Graphical or verbal representation or simplified version of a concept, phenomenon, relationship, structure, system, or an aspect of the real world. A representation of a system that allows for investigation of the properties of the system and, in some cases, prediction of future outcomes (Frigg and Hartmann, 2006) Methodology A system of broad principles or rules from which specific methods or procedures may be derived to interpret and used to solve different problems within the scope of a particular discipline (Kitchenham and Charters, 2007) A general search string was defined based on the general concepts of the title of the search and that allowed answering the raised research questions. ...
Article
This paper presents a systematic review of models and methodologies that integrate information and communication technologies (ICT) and education. The systematic review was based on the methodology of Kitchenham. The steps used and developed correspond to the steps proposed in the methodology. The starting point of the review are the research questions, then keywords, selection of the databases, definition of the inclusion and exclusion criteria, the definition of the search chains, search process and selection of papers, the analyzes of the paper and the results of the systematic review to answer the questions posed. In the systematic review, 919 papers were found in 6 academic databases and 129 relevant papers were selected. The work developed intends to know the different models and methodologies that integrate the ICT and the education. Develop an analysis and characterize to find common elements among models and methodologies. The idea is to find limitations, disadvantages and spaces that allow to propose a new model. This systematic review is the first step in the development of a doctoral research in which the development of a U-Learning model based on Connective Learning and Experience Learning is proposed.
... In accordance with this, it has been proposed to carry out the systematic review, in which interrelated models are sought that are referent to develop an integrated model. The topics that were used in the systematic review are models and educational methodologies integrated with ICT focused on education, such as e, m, U-learning (Martín et al., 2008). ...
... Nowadays yet its not possible to carry out educational processes without technology and more if they are oriented to the web (Ramírez and Collazos, 2016). Initially, e-learning focused on the web, followed by m-learning with the inclusion of mobile devices, then included the fundamentals of games in different ways to give way to g-learning, also it tried to implement digital television with t-learning (Martín et al., 2008). U-Learning or ubiquitous learning is a concept that groups all ICT with the most important and relevant characteristics to the development of educational processes at any time, place, context and device (Gros et al., 2016a,b). ...
... ICT Information and communications technologyor technologies is an umbrella term that includes any communication device or application, encompassing: radio, television, cellular phones, computer and network hardware and software, satellite systems and so on, as well as the various services and applications associated with them, such as videoconferencing and distance learning (Behera, 2013) U-Learning U-Learning is the ubiquitous learning process that can be performed at any time, place, device and context (Gros et al., 2016a,b) M-Learning M-Learning or mobile learning is the learning process that is performed using mobile devices such as smart phones. Its main feature is mobility (Martín et al., 2008) B-Learning B-Learning or Blended learning is a term increasingly used to describe the way e-learning is being combined with traditional classroom methods and independent study (Martín et al., 2008) E-Learning E-Learning or e-learning is the process of learning that is done using the internet and computers to access education (Behera, 2013) Model Graphical or verbal representation or simplified version of a concept, phenomenon, relationship, structure, system, or an aspect of the real world. A representation of a system that allows for investigation of the properties of the system and, in some cases, prediction of future outcomes (Frigg and Hartmann, 2006) Methodology A system of broad principles or rules from which specific methods or procedures may be derived to interpret and used to solve different problems within the scope of a particular discipline (Kitchenham and Charters, 2007) A general search string was defined based on the general concepts of the title of the search and that allowed answering the raised research questions. ...
Conference Paper
Full-text available
Technology has had a positive impact in education, which has allowed education to evolve faster. This article presents a systematic mapping review of models and methodologies integrated with information and communication technologies. In the revision of the systematic mapping, 919 articles were found in 6 academic databases and 129 relevant articles were selected according to the defined inclusion patterns. This work pretends to characterize the common elements between models and educational methodologies to find ways to integrate them with the new technologies of information and communication.
... In accordance with this, it has been proposed to carry out the systematic review, in which interrelated models are sought that are referent to develop an integrated model. The topics that were used in the systematic review are models and educational methodologies integrated with ICT focused on education, such as e, m, U-learning (Martín et al., 2008). ...
... Nowadays yet its not possible to carry out educational processes without technology and more if they are oriented to the web (Ramírez and Collazos, 2016). Initially, e-learning focused on the web, followed by m-learning with the inclusion of mobile devices, then included the fundamentals of games in different ways to give way to g-learning, also it tried to implement digital television with t-learning (Martín et al., 2008). U-Learning or ubiquitous learning is a concept that groups all ICT with the most important and relevant characteristics to the development of educational processes at any time, place, context and device (Gros et al., 2016a,b). ...
... ICT Information and communications technologyor technologies is an umbrella term that includes any communication device or application, encompassing: radio, television, cellular phones, computer and network hardware and software, satellite systems and so on, as well as the various services and applications associated with them, such as videoconferencing and distance learning (Behera, 2013) U-Learning U-Learning is the ubiquitous learning process that can be performed at any time, place, device and context (Gros et al., 2016a,b) M-Learning M-Learning or mobile learning is the learning process that is performed using mobile devices such as smart phones. Its main feature is mobility (Martín et al., 2008) B-Learning B-Learning or Blended learning is a term increasingly used to describe the way e-learning is being combined with traditional classroom methods and independent study (Martín et al., 2008) E-Learning E-Learning or e-learning is the process of learning that is done using the internet and computers to access education (Behera, 2013) Model Graphical or verbal representation or simplified version of a concept, phenomenon, relationship, structure, system, or an aspect of the real world. A representation of a system that allows for investigation of the properties of the system and, in some cases, prediction of future outcomes (Frigg and Hartmann, 2006) Methodology A system of broad principles or rules from which specific methods or procedures may be derived to interpret and used to solve different problems within the scope of a particular discipline (Kitchenham and Charters, 2007) A general search string was defined based on the general concepts of the title of the search and that allowed answering the raised research questions. ...
Conference Paper
Full-text available
Technology has had a positive impact in education, which has allowed education to evolve faster. This article presents a systematic mapping review of models and methodologies integrated with information and communication technologies. In the revision of the systematic mapping, 919 articles were found in 6 academic databases and 129 relevant articles were selected according to the defined inclusion patterns. This work pretends to characterize the common elements between models and educational methodologies to find ways to integrate them with the new technologies of information and communication.
... El m-learning o aprendizaje con dispositivos móviles se enfoca, en gran parte, en la mediación pedagógica desde los teléfonos inteligentes o tabletas, con la movilidad como principal característica de estas metodologías por la facilidad de conectividad inalámbrica y sus posibilidades telemáticas (Martín et al., 2008). Para Park, Kim y Lee (2011, pp. ...
... Es una metodología que, sobre los fundamentos del e-learning o aprendizaje en línea, plantea estrategias que combinan lo presencial y lo virtual en el proceso de enseñanza y aprendizaje. Para Martín et al. (2008), blended learning es un término usado para describir el tipo de e-learning combinado con métodos de enseñanza tradicional en el aula y con el estudio independiente. ...
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En este artículo se presenta el componente pedagógico del modelo derivado de la investigación Modelo para la cocreación y producción de contenidos educativos abiertos mediante el uso de una plataforma virtual. Este modelo busca contribuir al fortalecimiento de la formación virtual en el departamento de Antioquia. El bjetivo de dicha investigación fue implementar un modelo para la cocreación y producción de contenidos educativos abiertos, llamados REA, mediante el uso de una plataforma virtual. Este modelo, que es el producto principal de esta investigación, está estructurado por tres componentes principales: pedagógico, de producción y tecnológico, los cuales se encuentran alineados a través de la autonomía, interacción, flexibilidad y mediación como principios transversales al modelo que lo orientan hacia la creación de contenidos educativos abiertos. El propósito fundamental de esta investigación es promover una educación en la cual se mejoren los procesos de enseñanza-aprendizaje a través de los REA haciendo uso de la ecnología y de los elementos necesarios para que los contenidos sean más eficientes y productivos. Al mismo tiempo, se busca implementar su distribución bajo licencias que permitan su reuso, adaptación y ransformación sin restricciones de propiedad intelectual. El componente pedagógico, en el cual se hará nfasis en este artículo, surge del análisis de diferentes teorías, estrategias y metodologías de enseñanza-aprendizaje que se utilizan en la educación mediada con las tecnologías de la información y la comunicación (TIC). Este componente del modelo se fundamenta en el conectivismo como teoría de aprendizaje que fundamenta el proceso de creación de recursos educativos abiertos.
... M-learning is a new form of learning where it uses mobile technology and devices to access to educational materials [28] The comparison of m-learning solutions [29] compares ARISTOTLE and other m-learning solutions -Active-Campus, Leonardo and MobiLearn in terms of Education, Wireless Technology, Classroom support, Equipment, Groupwork, Announcements and Ambient Intelligence. ...
... Table 1 shows the features and capabilities of online learning applocations. This is the result of a referral from the literature review features of e-learning [25] and [21], mlearning [29] and MOOC [27]. These features should be used in online learning applications against constructivist learning environment. ...
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The process of learning and teaching online learning has undergone many changes in line with technological developments. Education institutions have begun introducing new methods of learning this. However, it needs a huge amount of labor intensive to produce and maintain educational technologies due to its huge size (literacy, vocational education, school education, engineering and medical education) and huge variants (language, dialect). With the growing demand and at the same time would like to reduce the factor of cost, time and effort is long, then the need for an effective solution allowing rapid system development. A Software Product Line (SPL) approach is one of the best methods that can be used to develop an educational software family. The research contributes to the development of online learning SPL by studying issues in online learning SPL, identify appropriate pedagogical approach to online learning environment that is constructivism, and designing constructivist learning environment based on the theory of constructivism and design principles. In this paper, comparison between 10 VLE was tabulated against constructivist learning environment. The comparative evaluation is to discover commonalities and variabilities between online learning applications. The results should be useful as the process of domain analysis that is to document the commonalities and variabilities between SPL members. Hence, it can be used to enhance the feature model for online learning applications.
... M-learning is a new form of learning where it uses mobile technology and devices to access to educational materials [28] The comparison of m-learning solutions [29] compares ARISTOTLE and other m-learning solutions -Active-Campus, Leonardo and MobiLearn in terms of Education, Wireless Technology, Classroom support, Equipment, Groupwork, Announcements and Ambient Intelligence. ...
... Table 1 shows the features and capabilities of online learning applocations. This is the result of a referral from the literature review features of e-learning [25] and [21], mlearning [29] and MOOC [27]. These features should be used in online learning applications against constructivist learning environment. ...
Conference Paper
Full-text available
The process of learning and teaching online learning has undergone many changes in line with technological developments. Education institutions have begun introducing new methods of learning this. However, it needs a huge amount of labor intensive to produce and maintain educational technologies due to its huge size (literacy, vocational education, school education, engineering and medical education) and huge variants (language, dialect). With the growing demand and at the same time would like to reduce the factor of cost, time and effort is long, then the need for an effective solution allowing rapid system development. A Software Product Line (SPL) approach is one of the best methods that can be used to develop an educational software family. The research contributes to the development of online learning SPL by studying issues in online learning SPL, identify appropriate pedagogical approach to online learning environment that is constructivism, and designing constructivist learning environment based on the theory of constructivism and design principles. In this paper, comparison between 10 VLE was tabulated against constructivist learning environment. The comparative evaluation is to discover commonalities and variabilities between online learning applications. The results should be useful as the process of domain analysis that is to document the commonalities and variabilities between SPL members. Hence, it can be used to enhance the feature model for online learning applications.
... Therefore, an important number of concepts based on using a wide variety of models in educational technology such as e-learning or distance learning, which is a teaching system implemented to be remotely accessed via electronic communication. The evolution of e-learning to other concepts for instance m-learning and b-learning becomes very interesting these recent years (Martin and Gil, 2008). ...
... Hybrid education or b-learning uses online technologies to develop the teaching process. Eventually, the next evolution of learning and development is called s-learning (Martin and Gil, 2008) that keeps the theory of using various educational objects to make re-usable instructional and advanced services to be readily incorporated in Learning Management System (LMS). ...
... Se resalta el hecho de que esta integración entre estos diferentes componentes resulta primordial para el progreso del micro currículo, enfocado a la generación de nuevo conocimiento (Martin et al., 2008). ...
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... e-learning b-learning m-learning u-learning El e-learning, b-learning, m-learning y u-learning se pueden relacionar con la educación a distancia, la presencial y la semi-presencial dado que definen en qué lugar y momento se puede dar el aprendizaje a través de las TIC, teniendo en cuenta si el aprendizaje se da en el mismo espacio donde está el docente, como se puede observar en la tabla 1. Por otra parte, como señalan Martín et al. (2008), a consecuencia del surgimiento de las diversas herramientas o servicios TIC que apoyan el proceso de enseñanza y aprendizaje, han aparecido otras terminologías para referirse a nuevas modalidades más específicas: ...
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En el marco de un proyecto I+D, el programa socioeducativo Caminar en Familia es implementado y evaluado con un Entorno Virtual (EV) como medio de soporte a los profesionales. El objetivo de la investigación es evaluar el uso de las Tecnologías de la Información y de la Comunicación (TIC) como medio para procesos de formación, acompañamiento y gestión de datos durante la implementación. Participaron 133 profesionales del Sistema de Protección a la Infancia de España y Portugal. Se llevó a cabo un diseño evaluativo y no experimental con una metodología mixta. Los resultados más relevantes muestran que las TIC utilizadas son adecuadas para intercambiar los datos de evaluación y facilitar los materiales del programa, mientras que presentan distintas limitaciones como medio de comunicación y de formación continuada. Los profesionales muestran tener los conocimientos necesarios para utilizar el EV y se identifican otras barreras para su participación. Las TIC en programas socioeducativos pueden adquirir varias funciones aunque otros factores del contexto influyen en su desempeño. El estudio aporta conocimiento sobre el uso de las TIC para apoyar a profesionales, aunque también presenta otras directrices para su integración global en programas socioeducativos.
... Las tecnologías de la información y la comunicación (TIC) son un conjunto de servicios que permiten el aprendizaje interactivo y la educación a distancia; Se han incorporado en la educación en todos los niveles apoyando el proceso enseñanza-aprendizaje, logrando en los estudiantes: colaboración, interés, autonomía. Entre estas tecnologías de apoyo se encuentran el e-learning, b-learning, c-learning, m-learning y p-learning [68], [69]. A continuación describimos brevemente estas tecnologías que se han utilizado como apoyo en el proceso de enseñanza de la programación informática. ...
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