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Sports surfaces and the risk of traumatic brain injury

Authors:
  • BioMechanica, LLC
49
Sports surfaces and the risk of
traumatic brain injury
Martyn R. Shorten, PhD and Jennifer A. Himmelsbach, MS
BioMechanica, LLC, Portland, Oregon, USA
Introduction
Sports provide many opportunities for an athlete’s head to
experience an impact or other violent acceleration. Player to
player contact, a collision with a goal post or other structure or
striking the surface during a fall can all result in brain trauma.
Sports are a common venue for concussion, more formally
described as Mild Traumatic Brain Injury or MTBI. Indeed, the
US Centers for Disease Control and Prevention considers the
incidence of sports-related MTBI to have reached epidemic
proportions (CDC, 1977). Also, in many sporting contexts, the
threat of more severe, life-threatening head trauma is always
present.
While severe head injuries are relatively rare, they have the
potential to change lives in a dramatically negative way and
carry a greater risk of fatality than more common injuries.
Consequently, they have been a focus of attention in the
sports medicine community for many years. Concern about
more minor head injuries has also increased in recent years,
with the realization that MTBIs can have cumulative, long-
lasting effects on cognitive function and can also expose an
athlete to a period of greater risk of severe injury or death from
a second or subsequent episode.
The potential for head injury has an influence on the
development and marketing of sports surfaces, too. In several
cases, the standard test methods used to evaluate and specify
the shock attenuation of sports surfaces, crash mats and wall
padding are based on the assumption that the there is a risk of
head injury and that an appropriately cushioned surface can
reduce that risk. For example, a commonly used specification
for the shock attenuation of North American football fields
(ASTM F1936) is hypothetically linked to the non-fatal
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acceleration tolerance of the head. Frequently, F1936 is the
only performance-related specification included in a field
purchase contract, suggesting that head injury risk is an
important consideration in the purchasing decision.
This paper briefly summarizes some of the medical and
research literature related to traumatic brain injuries in the
context of sports. We also attempt to determine the extent to
which sports surfaces represent a risk factor by reevaluating
the relationship between the outcomes of common surface
impact test methods and head injury risk.
Mechanisms of brain trauma
The extensive medical and biomechanical literature relating to
brain trauma in sports has been reviewed recently by Bailes
and Cantu (2001) and Wojtys et al, (1999). The fundamental
cause of most brain injuries is strain (compression or
stretching) of the brain tissue and the blood vessels it contains.
Historically, head injuries have been classified in various ways,
based on their severity and on the mechanical factors involved
in their aetiology. In general, brain injuries can be considered
as either “focal” or “diffuse”. Focal injuries are typically
confined to a local region of the brain and are usually the result
of a direct blow to the head. Even if it does not fracture the
skull, an event of this type produces a shock wave that
alternately compresses and stretches brain tissue, causing
local tearing of brain tissue and blood vessels. The
subsequent hemorrhaging and haematoma can be fatal.
While a direct blow to a stationary head will normally produce
an injury in its immediate vicinity, a focal injury does not
necessarily occur at the point of impact. If the head is moving
when it experiences a collision, the brain moves around inside
the cranium, where it floats in cerebrospinal fluid. Commonly,
the brain is traumatized by impact with the skull at a point
opposite the point of impact (a “contrecoup” injury). Motion of
the brain inside the skull can also lead to cavitation, the
formation of a vacuum that can disrupt brain tissue and small
blood vessels.
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The brain trauma associated with a diffuse injury is often less
severe but usually more widespread than with a focal injury. A
direct impact can cause a diffuse brain injury but it is not
required. A collision in which the head is not directly involved,
a hard tackle or vigorous shaking for example, can cause the
head to rotate violently. The brain accelerates inside the skull
generating injurious strain levels in the process. (The Latin
verb meaning “to shake violently” is “concussus, from which
the English word “concussion” is derived.) Mild diffuse injuries
such as MTBI are characterized by short term cognitive
dysfunction and possibly loss of consciousness. More severe
diffuse injuries can result in deep, permanent coma and have a
mortality rate in excess of 50%.
The relative importance of linear, translational motion and
rotational motion of the head in brain trauma mechanisms has
been the subject of some debate. It is possible that the
distinction between linear and rotational motion is arbitrary,
since real events involve some degree of both. A translational
acceleration of the brain is more likely to occur when there is a
direct impact. A rapid rotational acceleration is more likely to
result from an indirect blow and produce a more diffuse injury.
High rotational accelerations of the head also cause tearing of
the nerve cells in the region of the cerebrospinal junction. An
impact between the head and a sports surface can be
expected to result in accelerations that are primarily linear, but
rotational accelerations are also possible, depending on the
geometry of the head, neck and torso at the instant of impact,
and the friction of the surface.
The consequences of brain trauma sometimes emerge over
time. In the hours and days following the initial traumatic event,
physiological changes occur that can have far reaching
consequences. When brain cells are torn, calcium and
potassium ions escape into the surrounding interstitial fluid
(Katayama et al, 1990). Since nerve impulses are transmitted
by the flow of these ions across cell membranes, the released
ions can disrupt neural function. What follows is a “metabolic
cascade” of events as healthy cells try to compensate for the
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uncontrolled flow of ions, demanding more energy and
consuming more glucose in the process. This metabolic
distress leaves the brain vulnerable for some time after the
initial injury, increasing the probability of a further injury.
Guskiewcz et al (2000), for example, found that football
players who had experienced a concussion were three times
more likely to experience a second concussion in the same
season.
Surfaces as a risk factor
The extent to which sports surfaces are a factor in brain injury
is unclear. The incidence of injuries of all kinds has been well
documented for most major sports and recreational activities,
but these studies rarely distinguish impacts with the surface
from other impacts, nor do they document the surface type or
condition involved in a head injury. However, it is reasonable
to believe that a collision between the head and a surface has
the same injury potential as a direct impact with any other
object and the limited information available supports this
assumption.
Falls to the surface account for 21% of the deaths in
playground equipment-related accidents and most of these
(~75%) involve catastrophic head injury (Tinsworth et al,
2001). “Unsuitable surfacing” has been found to account for
between 79% and 100% of severe head injuries (Mack et al,
2000).
It can also be shown that different surfaces present different risks
of head injury. For example, the risk of serious head injury
following a fall is 1.7 times greater on a grass surface than it is
on sand
(Laforest et al, 2000). Clarke et al (1978) found no
difference in the incidence of MTBI between natural and artificial
turf while Naunheim et al (2002) suggest that risk is higher on
artificial turf. Neither study presents convincing evidence,
however. More persuasive is the study of Guskeiwicz et al
(2000) who tracked injury rates among 17549 high school and
collegiate football players. They documented 1003 cases of
MTBI, of which 10% were due to impact between the head and
53
the playing surface. The rate of surface-related head injury per
1000 athlete-exposures on artificial turf was approximately
double that on natural turf. More significantly, 22% of the
concussive impacts on artificial turf resulted in Grade II injuries
involving loss of consciousness, compared with 9% of the
impacts on natural turf. This finding equates to a five times
greater risk of the more severe, Grade II MTBI on artificial turf.
Since both “natural” and “artificial” turf encompass a wide range
of surface properties the particular characteristics that caused
the difference in head injury incidence remains unknown.
Assessing head injury risk
The published research shows that impact is strongly
implicated in the etiology of traumatic head injury, that sports
surfaces present an opportunity for impacts to occur and that
different kinds of surfaces present different relative risks of
injury. Therefore, it is important to assess how different surface
designs and material properties can influence head injury risk.
Epidemiological studies that track sports injuries and
document the surfaces on which they occur would be very
helpful in this regard, but few exist. If they did, they would tell
us about existing, installed surfaces but would not provide a
means of evaluating new or prototype surfaces. Laboratory
studies with human subjects are also of limited value in this
context because the researcher has an ethical responsibility
not to expose subjects to the possibility of an injury. Under
these circumstances, it is a normal for scientists to use a
surrogate, instead of human subjects. Human surrogates
commonly used in head impact research include cadavers,
anesthetized animals, physical models (e.g. headforms or
crash dummies), mathematical models and computer
simulations.
Impact Tests as Human Surrogates
An impact test is an example of a physical model, and one that
is commonly used to evaluate the shock attenuation
performance of both sports surfaces and the protective
54
equipment used by athletes. An impact may be loosely defined
as a brief period of intense acceleration, such as may be
caused by a collision. A test of surface shock attenuation
simulates an impact by dropping an instrumented weight onto
the surface and measuring the resulting acceleration. The
acceleration is usually expressed in g’s, where one g is
equivalent to the acceleration due to gravity. One way to
quantify the magnitude of an impact is to measure the peak
acceleration it produces. This peak acceleration is commonly
referred to as the g
max
score (Figure 1A).
In order for an impact test to be useful in assessing the
potential risk of head injury, three requirements must be met:
1. The tolerance of the brain to impact loads must be
documented so that the relationship between impact
dynamics and injury risk can be quantified.
2. The impact test must simulate the potentially injurious
events that athletes might be exposed to during play. It
may be necessary to devise different tests for different
sports if they athletes are likely to experience different
collision dynamics.
3. There must exist a means of comparing the outcomes of
the impact test with impact tolerance data in a way that
produces meaningful information about surface
performance.
These requirements will be considered in more detail in the
following sections.
Impact tolerance of the brain
Early experiments on the ability of the human brain to
withstand impact were performed at Wayne State University
using human cadavers and animal models (Gurdjian et al,
1945, Gurdjian et al, 1955). This pioneering work eventually
led to the publication of the “Wayne State Tolerance Curve”
(Lissner et al, 1960; Patrick et al, 1963), a roughly logarithmic
curve that describes the relationship between the magnitude
and duration of impact acceleration and the onset of skull
fractures. The relationship is nonlinear – the head can tolerate
55
high accelerations for very brief periods but a longer exposure
to a lower acceleration level may be damaging. For a given
degree of injury the logarithmic slope of the exposure time /
acceleration graph is approximately –2.5. Gadd (1966) both
discovered and exploited this relationship, proposing the
Severity Index (SI) as a measure of the injury potential of an
impact. SI (Eqn 1) is the integral of the acceleration time curve,
weighted by the 2.5 factor observed in the Wayne State
Tolerance Curve. SI is calculated as:
dtaSI
T
=
0
5.2
Eqn 1.
where a(t) is the acceleration-time pulse of the impact and T is
its duration. Equation 1 can be interpreted as “the area under
the acceleration time pulse, after the acceleration values have
been exponentiated to the power 2.5” (Fig 1B). An SI score of
1000 approximates the limit of human tolerance. Impacts with
a higher score have a greater than zero probability of causing
a life-threatening brain trauma.
HIC: The Head Injury Criterion
The purpose of the Gadd’s Severity Index SI was to express
the shock of an impact in a way that quantifies the risk of head
injury. In practice, SI scores are reasonable predictors of the
injury potential of impacts that produce focal brain injuries. For
impacts of lower intensity but longer duration (i.e those more
likely to produce diffuse brain injury), the SI calculation
produces unreasonably high values that predict more severe
injuries than those actually observed in cadaver experiments.
The Head Injury Criterion (HIC) is an alternative measure of
impact severity that is not subject to these errors. As a
measure of head injury risk, HIC (Eqn 2) is similar to SI in
principle but requires that portions of the acceleration-time
pulse be analyzed to determine the starting and ending points
that yield the highest score. The HIC score is given by:
56
=
=
5.2
01
01
1
0
)(
1
)(max
t
tt
t
dta
tt
ttHIC Eqn 2.
where t
0
and t
1
are the beginning and ending times of the
portion of the acceleration-time pulse being examined.
Equation 2 can be loosely interpreted as “Find the portion of
the acceleration–time pulse that has the highest average SI
score and use that as the Head Injury Criterion.”
Exponentiation of the acceleration-time pulse to the 2.5
th
power (Fig 2B) weights the accelerations according to head
injury risk using Gadd’s method; de-emphasizing lower
acceleration levels and emphasizing higher ones. The integral
(Fig 2C) accounts for the duration of the acceleration and an
iterative search finds the time interval (t
0
..t
1
) that maximises
the HIC score.
A HIC score of 1000 represents the “safe” limit of human
tolerance, above which the risk of a fatal head injury is non-
zero. The importance and validity of HIC is frequently debated
but the criterion remains extensively used. For example, in the
USA, Europe and elsewhere, government mandated
performance requirements for automotive seatbelts, airbags
and other safety devices are specified in terms of a HIC score.
It is similarly applied in the aviation industry and elsewhere. In
the sports surfacing world, HIC scores are the primary
determinant of playground surfacing shock attenuation
performance. Other specifications of surfacing shock
attenuation use a 200 g
max
limiting performance criterion, on
the basis that it approximates the HIC limit but is easier to
determine.
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HIC scores as predictors of injury severity
Empirically determined relationships between HIC scores and
Fig 1. Example SI and HIC calculations.
(A) Acceleration-time pulse from an impact between
a surrogate head and an artificial turf surface,
showing the peak value or g
max
score.
(B) The same pulse with acceleration values
exponentiated to power 2.5. The SI score is the
area under the curve
(C) As (B) but showing the time limits, t
0
and t
1
, that
maximize the HIC score.
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the probability of head injury (NHTSA, 1997; Prasad and
Mertz, 1985) are widely used in the automotive industry and
elsewhere as a way of estimating injury risk. Figure 2 shows
examples of “Expanded Prasad-Mertz Curves”. Each curve
estimates the probability that an impact with a given HIC score
will result in a specified level of head trauma.
Fig 2. Expanded Prasad-Mertz curves showing the relationship
between the HIC score of a head impact and the
probability of an injury
For example, consider the case of an athlete experiencing an
impact with a HIC score of 500. The curve for a “minor” injury
59
(i.e. a skull trauma without loss of consciousness) has a value
of 79% at a HIC score of 500, indicating that there is a 79%
probability that the athlete will incur a minor concussion. At the
same HIC value, the risk of a “major” injury (skull fracture,
extended period of unconsciousness) is 13%. The risk of a 500
HIC producing a critical or fatal head injury is very low, but the
probability of experiencing this head impact and not being
injured at all is only 21%.
Surface shock attenuation tests
The ultimate purpose of testing the shock attenuation
properties of a sports surface is to estimate the probability that
an impact on the surface will cause an injury. In many cases,
an absolute measure of risk is not possible and relative
measures, i.e. comparisons of the performance of different
surfaces, are commonly used.
In principle an impact test is uncomplicated. A “missile” (e.g. a
metal sphere) is dropped onto the surface, the impact is
recorded with an accelerometer embedded in the missile and
the recorded acceleration signal is evaluated. The evaluation
might include the calculation of g
max,
SI and HIC scores, for
example.
Example Impact Tests
Worldwide, there are several methods that are commonly used
to test the shock attenuation of sports surfaces.
The “Clegg Hammer” is a 2.25 kg cylindrical missile with a 5
cm face diameter that is dropped from a height of 0.46m. The
test was originally developed for testing the compaction of
road surface, but is specified in ASTM Standard F1702 as a
test of the shock attenuation of natural turf. The test method is
used for relative assessments of shock attenuation properties
and is not used to specify performance requirements.
ASTM F1936 specifies a different cylindrical missile for shock
attenuation tests of North American football fields. This missile,
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the “F355-A” device, has a face diameter of 12.8 cm, a mass
of 9.1 kg and is dropped from a height of 0.61 m. Other tests
employ missiles with shapes that more closely resemble that
of the head. Tests of playground surfaces (ASTM F1292,
EN1177) use either a rigid headform or a hemispherical
missile dropped from various heights. Table 1 compares some
of the important properties of these test methods.
Table1: Comparison of surfacing impact test methods
Test Methods
F1702 F355-A
F1936
F1292 F1292
EN1177
Missile
Shape
Cylinder Cylinder Head-
form
Hemi-
sphere
Mass (kg) 2.25 9.10 5.00 4.60
Diameter (cm) 5.0 12.8 ~16.0 17.6
Impact Test
Drop Height (m) 0.46 0.61 Variable
Velocity (ms
-1
) 3.0 3.5 Variable
Energy (J) 10.2 55.0 Variable
Example Scores (same sample of artificial turf)
Energy (J) 10.2 55.0 54.0
g
max
80 118 251
SI 423 1630
HIC 354 1364
The dynamics of a surface undergoing an impact test are
strongly affected by the mass, shape and material properties
of the missile and by the velocity with which it strikes the
surface. Table 1 includes examples of scores from tests
performed on the same sample of artificial turf. The measured
g-max scores range from 80 g to 251 g. The HIC score from
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an F1292 test was almost 4 times that recorded during an
F355-A test performed at approximately the same impact
energy.
Impact tests and impact simulation
Each of the impact tests described has some value as a
relative measure of shock attenuation performance. But in
order to have value as an estimator of an injury risk, the impact
test must simulate the events that present that risk. To be a
good simulator the test should mimic the structure (mass,
shape, stiffness) and dynamics (impact velocity and impact
energy) of those events.
The ASTM F1292 test method is intended to simulate the
impact between a child’s head and the surface. The
hemispherical missile or headform used in this test
approximates the mass and gross geometry of a child’s head.
The missile is dropped from a height equivalent to that of a
playground structure so the impact velocity of the test also has
good face validity.
The F355-A test method is used to test both natural and
artificial turf football fields. The impact energy (54 Joules) and
other parameters of the test are based on in-vivo head
acceleration data from a study of middle linebackers (Reid et
al, 1971). More recently, McIntosh et al (2000) found that
concussion-inducing impacts experienced by Australian Rules
Football players had a mean impact velocity of approximately
4 m s
-1
and an impact energy of 56 Joules; values that are
very close to those generated by an F355-A test (Table 1).
The geometry and inertial properties of the F355-A missile do
not represent those of the human head, however. The
differences in missile shape, curvature, mass and impact
velocity between the two methodologies have known effects
on test outcomes. For simple surface properties, these effects
can be predicted using the theory of contacting surfaces
(Johnson, 1985) and nonlinear impact models (Shorten and
Himmelsbach, 2002). The flat, circular face of the F355-A
missile compresses the surface beneath it in a uniform and
62
linear manner. In contrast, the hemispherical missile or
headform focuses the initial impact loads on a small area of
the surface. The contact area increases as the missile
penetrates the surfaces, introducing a non-linearity into the
dynamics of the impact.
In addition to differences in raw test scores, it can be shown
that the cylindrical missile introduces a bias in test results on
thin, soft surfaces. A curved head, headform, helmet, or
hemispherical missile tends to penetrate such surfaces,
bottoming them out before they can effectively absorb the
impact. The cylindrical missile engages more surface area and
applies a more uniform pressure, allowing the impact energy to
be absorbed before the thin, soft surface bottoms out.
While the hemispherical or head-shaped missile would appear
to be a better simulator of a head impact, it is still limited as a
predictor of head injury risk. The real human head has some
flexibility, which can help it absorb some impact energy. A rigid
headform does not have the same energy absorbing capacity
and, as a result, produces higher g
max
and HIC scores than a
real head.
Estimates of Head Injury Risk
In order to estimate head injury risk from impact test data, the
test scores must be adjusted to compensate for differences
between the dynamics of the impact test devices and the
human head. As an example we can consider the results of
impact tests on three different kinds of turf surface. Figure 3A
shows the typical range of g
max
scores from F355-A test of
well-maintained
natural turf, newly installed conventional
synthetic turf (carpet over a foam pad) and newly installed
,
infilled synthetic turf. (Surface conditions are emphasized
because maintenance and aging can cause test results to vary
markedly.) All would be considered to be performing in a “safe”
range because the g
max
scores are well below 200g (which
closely approximates a HIC score of 1000 HIC on this test).
63
Fig. 3: (A) Typical range of g
max
scores from 54 Joule, F355-A
impact test of three types of turf surface.
(B) HIC scores from on the same surfaces at the same
impact energy but using a rigid F1292 headform, and
adjusted to cadaver-equivalent scores.
However, once the scores are adjusted to the HIC score from
an equivalent test using a helmet-less cadaver head or
biofidelic headform with the same impact energy, a different
picture emerges. With the F355-A test’s bias in favor of thin,
soft surfaces removed, the conventional synthetic turf surface
generates higher HIC scores than natural turf and infilled
synthetic turf. Although the typical “adjusted” HIC scores
remain in the non-fatal range for a 54 Joule impact, the
conventional turf would appear to carry a higher risk of head
64
injury. This observation may help to explain why Guskeiwicz et
al (2000) observed a five times greater risk of Grade II MTBI
among football players exposed to artificial turf surfaces.
Surface design considerations
Shock attenuation
The principles underlying the influence of surface material
properties on shock attenuation performance have been
described by Shorten and Himmelsbach (2002). From the
perspective of shock attenuation, the important properties of
surfacing materials are thickness and stiffness or
compressibility. In combination, these properties determine the
energy absorption capacity of the surface and whether it can
absorb the energy of an impact without bottoming out.
Thinner surfaces must be stiffer (less compressible) in order to
absorb the same amount of energy as thicker, softer surfaces,
but are more likely to produce higher impact accelerations. For
any given impact energy, there is a minimum surface thickness
that can accommodate the impact without bottoming out; a
minimum that is independent of surface material properties.
The non-linearity of a surface’s stiffness properties is also an
important factor. If surface thickness is unlimited, surfaces that
become less compressible as the load on them increases tend
to have higher g
max
scores but lower HIC scores. Loose fill
playground surfacing materials typically reach 200g before
producing a HIC of 1000. Conversely, surfacing materials or
structures that buckle or soften when compressed tend to have
lower g
max
scores but higher HIC scores. Typically, unitary
rubber/urethane surfaces score 1000 HIC before reaching
200g.
In a more realistic realm where there is a limit on the thickness
of the surface, the best shock attenuation properties arise
when the compression of the surface is maximised during an
impact. Surfacing systems that buckle when loaded are most
65
efficient in this context. The thinnest possible surface that can
meet any given shock attenuation criterion is always one the
buckles or softens under load, rather than one that hardens as
it is compressed.
Other design considerations:
Reducing risk of head injury is not the only performance issue
that designers of sports surfaces must resolve. The frequency
of lower extremity injuries has also been linked to surface
properties. Excessive resistance to rotation between the shoe
and the surface is a known risk factor in the aetiology of knee
injuries, for example. Excessive traction may also contribute to
the occurrence of diffuse head injuries under some
circumstances (Camacho et al, 1999).
Ball bounce and roll, athlete performance, fatigue and
perception are also important design considerations. In some
instances (e.g. court sports), sports would be unplayable if the
surface was compliant enough to absorb a major impact.
Typically, athlete behaviour in these contexts is such that there
is a low risk of collision between an athlete’s head and the
surface.
Discussion
The risk of head injury is an important concern in the design of
sports surfaces. Catastrophic head injuries have life changing,
even life-threatening consequences.
Evaluating the risk of head injury in any sport is a complex
task. The context in which the injury might occur is an
important factor because the probability that the athlete’s head
will strike the surface with sufficient energy to cause an injury
varies from sport to sport. Football presents a higher risk of
head to surface contact than court sports, for example. There
is also the question of “acceptable risk” - how much risk are
the athletes, coaches, parents and the watching public
prepared to accept? Participants in sports (unlike the victims
of motor vehicle accidents, for example) choose to expose
66
themselves to potentially hazardous situations. Participants in
more aggressive contact sports would be appear to be more
risk tolerant in this regard. Finally, an individual’s susceptibility
to injury will also vary, perhaps most significantly with his or
her personal history of previous head trauma.
The shock attenuation of a sports surface is therefore only one
factor in the overall development of head injury risk. The
problem of determining this risk component directly from the
results of standard impact test remains largely unresolved.
Historically, g
max
scores of 200 g and HIC scores of 1000 have
been considered the acceptable limit on surface shock
attenuation performance. The link between the test score limits
and the cadaver impact data on which they are based in
tortuous. However, our preliminary research in this area
suggests that the conventional limits offer an appropriate level
of safety, providing the surface is capable of absorbing the
impact of a head without bottoming out. Infilled-turf surfaces,
most playground surfacing and gymnastic crash mats, for
example, meet this requirement. Conventional artificial turf is
one example of a class of surfaces that typically cannot absorb
the impact of a head without producing high g
max
and HIC
scores.
While severe head injuries to athletes are, fortunately, rare
occurrences, recent research suggests that apparently “mild”
head traumas, and especially a series of such minor
concussions can have long term, negative effects on cognitive
function. As current studies of head injury in sports are
expanded, it is probable that the head impact-specific shock
attenuation properties of sports surfaces will assume greater
importance and become a focal point of further research.
Referenced Standards
ASTM F355 Standard Test Method for Shock-Absorbing
Properties of Playing Surface Systems and Materials.
ASTM International, West Conshohocken PA, USA.
ASTM F1292 Standard Specification for Impact Attenuation of
Surface Systems Under and Around Playground
67
Equipment. ASTM International, West Conshohocken PA,
USA.
ASTM F1936 Standard Specification for Shock-Absorbing
Properties of North American Football Field Playing
Systems as Measured in the Field. ASTM International,
West Conshohocken PA, USA.
ASTM F1702 Standard Test Method for Measuring Shock-
Attenuation Characteristics of Natural Playing Surface
Systems Using Lightweight Portable Apparatus. ASTM
International, West Conshohocken PA, USA.
EN1177 Impact absorbing playground surfacing - safety
requirements and test methods. European Committee for
Standardization, Brussels, Belgium.
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... However, these structures are not adapted to the dynamic loading conditions involved in modern road and sports accidents as well as blast injury scenarios. The consequence of this extreme loading is often moderate-to-severe TBI [1][2][3][4][5][6][7][8][9][10][11][12][13][14][15]. Injuries to the head constitute one of the major causes of death. ...
... Prior experiments on the capability of the human brain to hold impact forces were performed at Wayne State University using human cadavers and animal models [21,22] as shown in Figure 6. This work led to the publication of the Wayne State Tolerance Curve [23,24], a generally logarithmic curve that describes the relationship between the magnitude and duration of impact acceleration and the onset of skull fractures [7]. The relationship is nonlinear -the head can tolerate high accelerations for very brief periods but a longer exposure to a lower acceleration level may be damaging as well, Fig. 6. ...
... An SI score of 1000 approximates the limit of human tolerance. Impacts with a higher score have a nonzero probability of causing a life-threatening brain trauma [7]. ...
... However, these structures are not adapted to the dynamic loading conditions involved in modern road and sports accidents as well as blast injury scenarios. The consequence of this extreme loading is often moderate-to-severe TBI [1][2][3][4][5][6][7][8][9][10][11][12][13][14][15]. Injuries to the head constitute one of the major causes of death. ...
... Prior experiments on the capability of the human brain to hold impact forces were performed at Wayne State University using human cadavers and animal models [21,22] as shown in Figure 6. This work led to the publication of the Wayne State Tolerance Curve [23,24], a generally logarithmic curve that describes the relationship between the magnitude and duration of impact acceleration and the onset of skull fractures [7]. The relationship is nonlinear -the head can tolerate high accelerations for very brief periods but a longer exposure to a lower acceleration level may be damaging as well, Fig. 6. ...
... An SI score of 1000 approximates the limit of human tolerance. Impacts with a higher score have a nonzero probability of causing a life-threatening brain trauma [7]. ...
... Playgrounds and playground equipment are involved in a large number of injuries to children, accounting for 13% of all injuries and 61-74% of injuries occurring in schools. A review of published injury surveys shows that 43% of these could be classified as "severe", involving limb bone fractures or head injury (Himmelsbach and Shorten, 2003). Falls onto the surface accounted for 21% of the reported deaths and most of these (~75%) involved catastrophic head injury. ...
... The link between surface properties, test outcomes and head injury risk is not directly unknown, but performance criteria (i.e. g-max and HIC thresholds) can be established indirectly from other head injury studies (Shorten & Himmelsbach, 2003). Surface risk factors for other severe (and more common) injuries, such as long bone fractures, have yet to be established but ongoing research is promising. ...
... Therefore, this result assumes that the user could suffer significant risks of injuries in a full-frontal collision in the armored vehicle. Considering the HIC score reached by the dummy in both cases, an approximation of injury probability can be made by using the graph "Expanded Prasad-Mertz Curves" [31,32], (Figure 17), where each curve estimates the probability of injury depending on the HIC reached and classified by head injury severity. The graph developed by Prasad and Mertz offers a perspective of the probabilities of head injury using the HIC scores. ...
Article
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The automotive armoring industry, which protects against ballistic attacks, lacks studies regarding damage to the human body during a collision. In this work, we study the mass changes in a vehicle undergoing a level III armored process, through a numerical evaluation of the full-frontal impact of a sport utility vehicle (SUV)—a Ford Explorer 2002. In this work, we present two evaluations. We first analyze the displacement suffered by the vehicle during an impact due to the increase in mass and structural stiffness and we then evaluate the deceleration loads that the user suffers in the event of a crash. In addition, dynamic analyses were performed to quantify the head injury criterion (HIC) and chest severity index (CSI) on a 50th percentile dummy to calculate the probability of the occupant suffering possible injuries. The outcome shows a comparison between the acceleration severity index (ASI) of a commercial vehicle adapted to an armored process and an unshielded vehicle.
... Several studies have reported tests in which headforms were dropped onto turf surfaces, 17,23,26,27 and standards exist for surface impact testing using a dropped mass (e.g., ASTM F355). Furthermore, recent studies of hockey and cycling helmet assessment methods have either proposed or considered some features of impacts to the surface, including the location of the impact on the helmet, [6][7][8]16,29 a groundmounted impact surface, [6][7][8]29 an oblique impact vector, 7,16,29 and friction between a helmet shell and a road surface (simulated with the use of sandpaper). ...
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This paper reports the development of a test device for replicating unique features of concussion-causing helmet-to-ground impacts. Helmet-to-ground impacts are characterized by an oblique impact velocity vector, preimpact rotational motion of the helmeted head, and an impact into a compliant frictional surface of unknown effective mass. No helmet assessment testing program replicates these impact characteristics, yet they influence brain injury risk and therefore may influence helmet design priorities. To replicate these mechanics, the carriage of a drop tower was modified by the addition of a curvilinear bearing track and a hinged torso-neck fixture to which a helmeted head of a Hybrid III anthropomorphic test device was mounted. Preimpact rotational motion of the head was imparted by forcing a link arm to follow the curvilinear path as the carriage fell under gravity. At impact, the rotating helmeted head struck a vertically mounted surface. The ground impact features of head kinematics are illustrated by comparing rear impacts into a rigid, low-friction surface against those into a compliant frictional surface simulating turf. With the rigid, low-friction surface, the head experienced a change in rotational rate of approximately 40 rad/s, which corresponded to a peak rotational acceleration of approximately αy = - 4000 rad/s2. In contrast, peak rotational acceleration with the compliant frictional surface was approximately αy = - 1000 rad/s2 while the helmet was in contact with the surface. Neck loads were significantly greater with the compliant frictional surface. Translational head acceleration was less sensitive to the surface characteristics, with the peak of the anterior-posterior component essentially unchanged.
... Whereas the GSI was a good tool for estimating short-duration impacts (ie, focal brain injuries), it was not as good at estimating longer-duration injuries that are more indicative of diffuse brain injury. 38 The HIC aimed to correct these shortcomings by using the portion of the acceleration-time curve with the greatest GSI score. However, GSI and HIC are still limited when we evaluate impacts with long durations. ...
Article
Full-text available
Context: With an estimated 3.8 million sport- and recreation-related concussions occurring annually, targeted prevention and diagnostic methods are needed. Biomechanical analysis of head impacts may provide quantitative information that can inform both prevention and diagnostic strategies. Objective: To assess available head-impact devices and their clinical utility. Data sources: We performed a systematic search of the electronic database PubMed for peer-reviewed publications, using the following phrases: accelerometer and concussion, head impact telemetry, head impacts and concussion and sensor, head impacts and sensor, impact sensor and concussion, linear acceleration and concussion, rotational acceleration and concussion, and xpatch concussion. In addition to the literature review, a Google search for head impact monitor and concussion monitor yielded 15 more devices. Study selection: Included studies were performed in vivo, used commercially available devices, and focused on sport-related concussion. Data extraction: One author reviewed the title and abstract of each study for inclusion and exclusion criteria and then reviewed each full-text article to confirm inclusion criteria. Controversial articles were reviewed by all authors to reach consensus. Data synthesis: In total, 61 peer-reviewed articles involving 4 head-impact devices were included. Participants in boxing, football, ice hockey, soccer, or snow sports ranged in age from 6 to 24 years; 18% (n = 11) of the studies included female athletes. The Head Impact Telemetry System was the most widely used device (n = 53). Fourteen additional commercially available devices were presented. Conclusions: Measurements collected by impact monitors provided real-time data to estimate player exposure but did not have the requisite sensitivity to concussion. Proper interpretation of previously reported head-impact kinematics across age, sport, and position may inform future research and enable staff clinicians working on the sidelines to monitor athletes. However, head-impact-monitoring systems have limited clinical utility due to error rates, designs, and low specificity in predicting concussive injury.
... An HIC score of 1000 is considered as the "safe" limit for human tolerance, based on the studies of sports surfacing and shock attenuation performance. 35 The relationship between HIC scores and the probability of head injuries has been established and widely used in the automotive industry to estimate the injury risk. 36,37 An impact with an HIC score of 1000 will represent less than 3% chance of getting a critical or fatal head injury. ...
Article
Traumatic brain injuries are among the most common severely disabling injuries in the United States. Construction helmets are considered essential personal protective equipment for reducing traumatic brain injury risks at work sites. In this study, we proposed a practical finite element modeling approach that would be suitable for engineers to optimize construction helmet design. The finite element model includes all essential anatomical structures of a human head (i.e. skin, scalp, skull, cerebrospinal fluid, brain, medulla, spinal cord, cervical vertebrae, and discs) and all major engineering components of a construction helmet (i.e. shell and suspension system). The head finite element model has been calibrated using the experimental data in the literature. It is technically difficult to precisely account for the effects of the neck and body mass on the dynamic responses, because the finite element model does not include the entire human body. An approximation approach has been developed to account for the effects of the neck and body mass on the dynamic responses of the head–brain. Using the proposed model, we have calculated the responses of the head–brain during a top impact when wearing a construction helmet. The proposed modeling approach would provide a tool to improve the helmet design on a biomechanical basis.
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In this paper, a novel approach is used to represent the viscoelastic behavior of cross-linked polyethylene foams at high strain rate: a compressible hyperelastic material model is combined with the Rayleigh damping method. We developed finite element models to simulate the impact tests described in the international assessment protocol of wrestling mats. The accuracy of the finite element analysis was validated with experimental data. We showed the nonlinear viscoelastic nature of the foam material by determining the relationship between the damping ratio and maximum compressive strain. We demonstrated the applicability of the method through the quality assessment of wrestling mats, and determined the minimum required thickness to prevent traumatic head injuries. The modeling and testing method can be implemented in the study of sandwich structures, thus the design process can be simplified. With further development, our approach can be used to design multilayered wrestling mats with better energy absorbing characteristics.
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This paper presents a detailed characterization of helmet-to-ground impacts in the National Football League. Video analysis was performed for 16 head-to-ground impacts that caused concussions. Average resultant closing velocity was 8.3 m/s at an angle nearly 45° to the surface. Preimpact rotational velocity of the helmet ranged from negligible to as high as 54.1 rad/s. Helmet impacts were concentrated on the posterior and lateral aspects. To study the interaction in greater detail, a helmeted anthropomorphic test device (ATD) was launched over a football field and fell to the ground in various impact conditions. Substantial decoupling between the helmet and the head was observed, such that the head rebounded within the helmet and underwent changes in linear and rotational motion greater than those of the helmet. Vertical helmet rebound was also observed; the helmet underwent a change in vertical velocity on average 24% greater than the vertical component of its closing velocity. Frictional interaction between the helmet and the ground surface caused the helmet to undergo an average horizontal change in velocity of 57% of the horizontal component of its closing velocity. Finally, the duration of a helmet-to-ground impact was generally in the range of 15 – 30 ms, suggesting that the impact surface provides little ride-down. Lengthening this duration could be beneficial both by reducing the peak linear and rotational acceleration and by shifting the impact toward a time regime where brain strain is related to rotational acceleration rather than rotational velocity.
Conference Paper
Full-text available
A review and analysis of existing cadaver head impact data has been conducted in this paper. The association of the Head Injury Criterion with experimental cadaver skull fracture and brain damage has been investigated, and risk curves of HIC versus skull fracture and brain damage have been developed. Limitation of the search for the maximum HIC duration to 15ms has been recommended for the proper use of HIC in the automotive crash environment.
Article
HEAD INJURIES INCURRED during athletic endeavors have been recorded since games were first held. During the last century, our level of understanding of the types of cerebral insults, their causes, and their treatment has advanced significantly. Because of the extreme popularity of sports in the United States and worldwide, the implications of athletic head injury are enormous. This is especially true considering the current realization that mild traumatic brain injury (MTBI) or concussion represents a major health consideration with more Iong-ranging effects than previously thought. When considering athletic injuries, people who engage in organized sports, as well as the large number of people who engage in recreational activities, should be considered. There are 200 million international soccer players, a group increasingly recognized to be at risk for MTBI. The participation in contact sports of a large number of the population, especially youth, requires a careful and detailed analysis of injury trends and recommended treatment. There are numerous characteristics of this patient population that make management difficult, especially their implicit request to once again be subjected to potential MTBI by participating in contact sports. Recent research has better defined the epidemiological issues related to sports injuries involving the central nervous system and has also led to classification and management paradigms that help guide decisions regarding athletes' return to play. We currently have methods at our disposal that greatly assist us in managing this group of patients, including improved recognition of the clinical syndromes of MTBI, new testing such as neuropsychological assessment, radiographic evaluations, and a greater appreciation of the pathophysiology of concussive brain injury. The potential for long-term consequences of repetitive MTBI has been recognized, and we no longer consider the "dinged" states of athletic concussions to have the benign connotations they had in the past. We review the historical developments in the recognition and care of athletes with head injuries, the current theory of the pathophysiology and biomechanics of these insults, and the recommended management strategy, including return-to-play criteria.
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Thicker liners, fewer openings, and more protection over the temporal area in newer models of ice hockey helmets have made them more effective in reducing the potential for serious head injury.
Article
With a validated mathematical model of the head-neck consisting of nine rigid bodies (skull, seven cervical vertebrae, and torso), we simulated head impacts to estimate the injury risk associated with soccer heading. Experimental data from head-linear accelerations during soccer heading were used to validate the nine-body head-neck model for short duration impact loading of the head. In the computer simulations, the mass ratios between head mass and impacting body mass, the velocity of the impacting body, and the impact elasticity were varied. Head-linear and angular accelerations were compared to standard head-injury tolerance levels, and the injury risk specifically related to soccer heading was estimated. Based on our choice of tolerance levels in general, our simulations showed that injury risk from angular head accelerations was greater than from linear head accelerations, and compared to frontal impacts, lateral impacts had greater angular and less linear head accelerations. During soccer heading, o...
Article
Shock attenuation is an important property of sports surfaces, especially when impact carries a risk of severe injury. This paper explores the effects of non-linear cushioning material properties and contact geometries on surface shock attenuation performance, using a power-law force-displacement model to describe a broad class of non-linearities. Analysis shows that the maximum displacement of the surface during an impact and the non-linearity of the force-displacement relationship are important determinants of cushioning performance. Typical sports surfaces tend to stiffen when compressed, a material non-linearity that increases the peak acceleration of an impact but reduces impact severity criteria that depend on the average acceleration. Under many conditions and especially when surface thickness is limited, materials that soften or collapse when compressed provide better shock attenuation.
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The National Athletic Injury/Illness Reporting System (NAIRS) was established to serve as a system for continuous collection and interpretation of information on injuries and illnesses incurred by participants in sports. A description is given in this report of the genesis of NAIRS, its significance for athletic directors in conducting safe sports activities, and its methods of collecting and interpreting data. While NAIRS deals with many sports, this report presents data on and analyses of football injuries. Results of studies on the incidence, cause, and effect of football injuries are discussed. Statistics are reported on the kinds and severity of reported injuries sustained while using different makes and types of football helmets, and natural or artificial athletic field surfaces. (JD)
Article
An increase in extracellular K+ concentration ([K+]c) of the rat hippocampus following fluid-percussion concussive brain injury was demonstrated with microdialysis. The role of neuronal discharge was examined with in situ administration of 0.1 mM tetrodotoxin, a potent depressant of neuronal discharges, and of 0.5 to 20 mM cobalt, a blocker of Ca++ channels. While a small short-lasting [K+]c increase (1.40- to 2.15-fold) was observed after a mild insult, a more pronounced longer-lasting increase (4.28- to 5.90-fold) was induced without overt morphological damage as the severity of injury rose above a certain threshold (unconscious for 200 to 250 seconds). The small short-lasting increase was reduced with prior administration of tetrodotoxin but not with cobalt, indicating that neuronal discharges are the source of this increase. In contrast, the larger longer-lasting increase was resistant to tetrodotoxin and partially dependent on Ca++, suggesting that neurotransmitter release is involved. In order to test the hypothesis that the release of the excitatory amino acid neurotransmitter glutamate mediates this increase in [K+]c, the extracellular concentration of glutamate ([Glu]c) was measured along with [K+]c. The results indicate that a relatively specific increase in [Glu]c (as compared with other amino acids) was induced concomitantly with the increase in [K+]c. Furthermore, the in situ administration of 1 to 25 mM kynurenic acid, an excitatory amino acid antagonist, effectively attenuated the increase in [K+]c. A dose-response curve suggested that a maximum effect of kynurenic acid is obtained at a concentration that substantially blocks all receptor subtypes of excitatory amino acids. These data suggest that concussive brain injury causes a massive K+ flux which is likely to be related to an indiscriminate release of excitatory amino acids occurring immediately after brain injury.