... Plenty of methods have been proposed to promote it [2][3][4][5][6], and mechanism design [7][8][9]is widely applied in traditional game theories, such as the prisoner's dilemma game [4, 5, 9, 10] and public goods games [11][12][13][14][15][16][17][18][19][20], which commonly take on two forms, network games [6, 8, 9, 12, 20] and spatial games [3–5, 9, 10, 12, 15, 21]. However, the traditional game induces two challenges [22][23][24] : first, agents are subjective, not repeating actions mechanically and randomly . They have memory [8, 12, 22, 24], trust [2, 7, 8, 10, 11,[25][26][27][28], expectation [29] , altru- ism [13,16], volunteerism [19], recommendation [14], prestige and reputation [4, 6, 7, 12, 19, 23,[28][29][30] . ...