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Bonny BrandenburgerWeizenbaum Institute · Research Group Digitalization Sustainability and Participation
Bonny Brandenburger
Master of Arts
About
13
Publications
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Introduction
Bonny Brandenburger graduated from the University of Lille in a German-French double master's programme in the field of cultural studies and economics. In her research, she investigates how digitalization processes in public institutions such as universities and local authorities can be designed in a participatory manner and what transformation skills are required for this.
Publications
Publications (13)
Circular economy is based on extensive cooperation. This requires easily accessible information to involve as many stakeholders as possible. How must technology be designed to make this happen? Open source hardware promises to be a solution. As a formalized model for sharing technical information, it guarantees the necessary information transparenc...
What is transdisciplinarity - and what are its methods? How does a living lab work? What is the purpose of citizen science, student-organized teaching and cooperative education? This handbook unpacks key terms and concepts to describe the range of transdisciplinary learning in the context of academic education. Transdisciplinary learning turns out...
The rise of open source models for software and hardware development has catalyzed the debate regarding sustainable business models. Open Source Software has already become a dominant part in the software industry, whereas Open Source Hardware is still a little-researched phenomenon but has the potential to do the same to manufacturing in a wide ra...
With the latest technological developments and associated new possibilities in teaching, the personalisation of learning is gaining more and more importance. It assumes that individual learning experiences and results could generally be improved when personal learning preferences are considered. To do justice to the complexity of the personalisatio...
Participatory approaches to teaching and learning are experiencing a new lease on life in the 21st century as a result of the rapid technology development. Knowledge, practices, and tools can be shared across spatial and temporal boundaries in higher education by means of Open Educational Resources, Massive Open Online Courses, and open-source tech...
A stronger learner orientation through participatory learning increases learning motivation and results. But what does participatory learning mean? Where do learning factories and fabrication laboratories (FabLabs) stand in this context, and how can didactic implementation be improved in this respect? Using a newly developed analytical framework, w...
Was genau ist ein Reallabor? Wie funktioniert Service Learning? Wozu dienen Praktikum, Citizen Science und Duales Studium? Dieses Handbuch erläutert zentrale Begriffe der jüngeren wissenschaftstheoretischen Debatte in ihren Auswirkungen auf Hochschullehre und Bildungsperspektiven. Transdisziplinarität erschließt sich auf diese Weise als umfassendes...
Was genau ist ein Reallabor? Wie funktioniert Service Learning? Wozu dienen Praktikum, Citizen Science und Duales Studium? Dieses Handbuch erläutert zentrale Begriffe der jüngeren wissenschaftstheoretischen Debatte in ihren Auswirkungen auf Hochschullehre und Bildungsperspektiven. Transdisziplinarität erschließt sich auf diese Weise als umfassendes...
New technological applications such as Augmented Reality or Massive Open Online Courses (MOOCs) lead to alternative ways of learning. In order to be able to use this to its potential, the promotion of digital competencies and a corresponding amount of practical "learning-by-doing" effects is required (cf. Ecker/Campbell 2019, p. 154). For this purp...
Appropriate methods and tools to develop competencies and to monitor learning outcomes in making are still missing. The contribution of this poster adds value at this point demonstrating a conceptual approach for the competence development in university-integrated makerspaces. Concretely, the link between the Digital Competence Framework for Citize...
An increasing interaction between man and machine in all areas of society leads to not only new job profiles but also initiates a discussion about the needed digital competencies in the future. The European Commission's Joint Research Centre has developed an initial framework to describe the needed competencies such as problem solving ability, capac...