Birla Institute of Technology and Science Pilani
Question
Asked 10th Jul, 2014
Can anyone tell me how to simulate a Peer to Peer network in Qualnet Simulator?
I want to simulate Peer to Peer Network architecture (Node >500) in Qualnet Simulator. I did the simulation but now I have to analysis the result. So anyone can suggest what parameter should I consider for better results? Thanks in advance.
All Answers (3)
The parameters to be analyzed and the parameters which can improve the performce of certain application solely depends upon the purpose of your simulation.
Is it wired network or wireless.? Which application you are running on top of peer to peer network.? Are you interested in application performance or the performance of underlying protocols like routing and transport layer ?
Polytech Nantes
it is wired network and applications are running on that network like VoIP, File Share and many more. I am interested in application layer performance.
Institute of Telecommunications
Hi, I also had an experience conducted on P2P simulation based on QualNet simulator. Actually, I have no idea what you gonna see and analyze. So, depending on your stressed proposal points, it could be varied. FYI, I'd suggest you check my former following publication as proposed for a real-time P2P scheme, based on QualNet simulator.
Similar questions and discussions
Are the results in the PhET Stern-Gerlach simulator correct?
- Renata Wong
In a course on quantum mechanics I took we were told that for the setting in which the gun shoots a particle with spin orientation +z and the analyzer is perpendicular to this orientation, 50% of the time the Stern-Gerlach apparatus will detect the particle coming out from the +x aperture, and 50% from the -x aperture.
I ran the PhET Stern-Gerlach simulator (https://phet.colorado.edu/sims/stern-gerlach/stern-gerlach_en.html) with one analyzer (magnet) and obtained the following results:
at 0 deg. angle: 100% from +x
at 90 deg. angle: 50% from +x, 50% from -x
at 180 deg. angle: 100% from -x
at 270 deg. angle: ca. 3% from -x, ca. 97% from +x
Is this last result an error of the simulator? Or how can it be explained?
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Nowadays simulation plays a vital role in the evaluation and analysis of peer-to-peer systems. Although many researchers point out that the underlying network highly impacts the performance of peer-to-peer systems, most existing simulators are still based on some simplified models without consideration of the underlying network. Meanwhile, most sim...