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Total Variance Explained Table

Total Variance Explained Table

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Conference Paper
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Learning is not only acquiring an individual perception of knowledge, but is a continuous action. Education is one of the main keys to this action and development as well as improvements in human welfare. Information and communication technology (ICT) is playing a central role in the development of modern economies, societies, cultural and educatio...

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In the era of wireless communication, internet devices such as smart phones, hotspots, and Wi-Fi zone are important player of rapid growth of data usage. Internet connection devices are building new challenges for internet service providers such as higher bandwidth and indomitable increasing users day to day. This article gives an overview of exist...

Citations

... Murad, M. W. (2015) highlighted smartphones as a medium to provide education in the distance learning process. [9] Norman, J. (2013) suggested a knowledge box that transmits data in the body and transmits signals to the brain to permanently avail education. [4] McCarty, S. (2013) highlighted that in Japan the student's attendance management system, score assessments, and study-related data are managed through pervasive computing. ...
... In a content published by UNHCR, it is documented that explosive devices were used in Bangladesh to target schools when the institutions were used as polling stations in January 2014. [9] The campaigns hurt the entire country and mostly the students as the shutdowns were before examinations. ...
Preprint
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p>Education is a humanitarian right. The alarming increase in armed conflict, forceful displacements, health, and climatic disasters, along with other crises dramatically impact the education system in long term. Pervasive computing technology can provide a smooth interaction to support education during a crisis. The paper, therefore, aims to discuss the support that pervasive computing technologies can provide during a crisis for the Least Developed Countries like Bangladesh with the least possible cost. The paper highlights different real-life cases in Bangladesh and then uses secondary data from 2006 to 2020 to understand the relation at the times when education was hampered for the adverse situation. Based on the findings the importance of the application of pervasive computing and necessary recommendations are given which may help the state and locals in responsibility to support education at such times.</p
... Murad, M. W. (2015) highlighted smartphones as a medium to provide education in the distance learning process. [9] Norman, J. (2013) suggested a knowledge box that transmits data in the body and transmits signals to the brain to permanently avail education. [4] McCarty, S. (2013) highlighted that in Japan the student's attendance management system, score assessments, and study-related data are managed through pervasive computing. ...
... In a content published by UNHCR, it is documented that explosive devices were used in Bangladesh to target schools when the institutions were used as polling stations in January 2014. [9] The campaigns hurt the entire country and mostly the students as the shutdowns were before examinations. ...
Preprint
Full-text available
p>Education is a humanitarian right. The alarming increase in armed conflict, forceful displacements, health, and climatic disasters, along with other crises dramatically impact the education system in long term. Pervasive computing technology can provide a smooth interaction to support education during a crisis. The paper, therefore, aims to discuss the support that pervasive computing technologies can provide during a crisis for the Least Developed Countries like Bangladesh with the least possible cost. The paper highlights different real-life cases in Bangladesh and then uses secondary data from 2006 to 2020 to understand the relation at the times when education was hampered for the adverse situation. Based on the findings the importance of the application of pervasive computing and necessary recommendations are given which may help the state and locals in responsibility to support education at such times.</p
... Many of the studies focus on high and middle class students to analyse the role of educational apps and skill development programs (Lee and Kim, 2015). Other scholars emphasise mobile apps (Hasan et al., 2015). But very limited focus on educational apps (Camilleri and Camilleri, 2019). ...
... Information and communication technology act as a prominent tool in the developing countries having modern economics and limited infrastructure development. With the utility of Internet services technology like 3G and 4G providing and providing a pathway for internet based education specifically focusing on Bangladesh and determining the educational institute and organisation related activities that encourage promising technology to build a strong learning environment in Bangladesh (Hasan et al., 2015). ...
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Purpose - The study focuses on identifying the influencing role of educational apps on skill development initiatives taken by students and its impact on their performance. Design/ Methodology/ Approach - The descriptive research approach focuses on empirical study (primary method) to determine the influencing role of educational apps. The research framework relies on self-assessed questionnaires and for processing the data SPSS ver. 26 is used. Findings - The finding based on exploring the prominent parameters like Critical and creative thinking, Communication skills, support in curriculum activities, and Self-management skills. The skill development programme reflects the performance of the students, as their scorecard teachers and parents' perception reveals that student efforts are satisfied and appreciable. Research Limitation/implication- The limitation of the study is that it focuses on learning skills and life skill development activities as well as small sample size (100- higher secondary students). Practical implication- With the assistance of educational applications the higher secondary students can enhance their skills, make themselves more creative, interactive, aware, reasoning and command on distinct languages. Originality/ Value - This study contributes to the educational application and its influencing rule on skill development on higher secondary students by identifying parameters of skill development and its utility based on advanced technology. Moreover, the study also shed light on prominent variables of skill development programs that students learn through educational app. Keywords: Educational Apps, Skill Development, Influencing Role of Educational Apps on Skill Development, Performance of Higher Secondary Students, Creative & Critical Thinking, Self-Management Skill, Communication Skill.
... There are several articles (among others) that have analysed the use of mobile devices for learning (Ally & Prieto-Blazquez, 2014;Briz-Ponce & Juanes-Méndez, 2015;Gikas & Grant, 2013;Hasan, Ashraf, Abdullah, & Murad, 2015;Herrington, Herrington, Mantei, Olney, & Ferry, 2009;Huang et al., 2007) and several studies have been measured the acceptance of different technologies for learning in general (Arteaga et al., 2013;X.-B. Chen, n.d.;Mohammadi, 2015;Paluri, 2015;Sánchez & Hueros, 2010). ...
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The increasing growth of mobile technology in our Society has become a reality. This paper was designed to research about the different factors and drivers that could influence students' behaviour into the usage of mobile technologies for learning.The methodology was based on a quantitative survey grounded on the Technology Acceptance Model and the Unified Theory of Acceptance and Use of Technology. Data were collected from medical students in University of Coimbra.This model pointed to a behaviour pattern based on the experience and application by medical students, correlating with a strong attitude towards using mobile technology for learning (57%) and willingness to recommend it (40.5%).In line with previous studies, Social Influence raised to be an important factor towards the Attitude and Behavioural Intention of using Mobile Learning. In addition, according to the results, the student's ease of perception seems to be the main factor affecting the Social Influence (31.9%) and the reliability for recommending this technology for learning was the main factor that affected the Behavioural Intention. Findings provide support for Technology Acceptance Model and the implications of these findings are discussed within the context of Innovation in Education.