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The graphical interface of the ADAPT system. 

The graphical interface of the ADAPT system. 

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Article
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This paper describes an approach to con- textual reasoning for interpretation of spoken multimodal dialogue. The ap- proach is based on combining recency- based search for antecedents with an ob- ject-oriented domain representation in such a way that the search is highly con- strained by the type information of the antecedents. By furthermore repre...

Context in source publication

Context 1
... graphical user interface of the apartment da- tabase system ADAPT is shown in Figure 1. The system features an animated talking agent provid- ing the user with information about apartments currently for sale. ...

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Citations

... This can be used to simplify the understanding of the users' verbal input, thus making speech-enabled computer games feasible. Boye et al [12] argue that in order to interpret referring expressions in the computer game domain, the system has to be able to keep track of the visual context (all objects visible on the screen) as well as past events (all earlier actions related to objects). As long as speech is used to refer to physical, concrete objects in the 3D world, our results indicated that high levels of lexical convergence can be achieved. ...
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