Fig 1 - uploaded by Anastasiia Tiutiunnyk
Content may be subject to copyright.
The Cone of Learning (Edgar Dale)

The Cone of Learning (Edgar Dale)

Source publication
Article
Full-text available
Video materials belong to the most powerful tools in educational process because they provide learners simultaneously with auditory and visual information. Thus, according to the Edgar Dale’s cone of learning they are more effective than classical classroom lectures, reading textbooks or listening to podcasts. Moreover, video as a part of a learnin...

Contexts in source publication

Context 1
... Practice-based learning and using gained knowledge is the most effective method to learn anything. The results of the conducted analysis were presented as a scheme that was titled "Edgar Dale's Cone of Learning" (Fig. 1). It was constructed on the basis of the scientist's research results, but the percentage was added by his followers who carried out their own researches (Korchanov, 2008). This scheme helps to understand, for example, why video is perceived and remembered by a person better than a book or a podcast as human's brain perceives audial and ...
Context 2
... Practice-based learning and using gained knowledge is the most effective method to learn anything. The results of the conducted analysis were presented as a scheme that was titled "Edgar Dale's Cone of Learning" (Fig. 1). It was constructed on the basis of the scientist's research results, but the percentage was added by his followers who carried out their own researches (Korchanov, 2008). This scheme helps to understand, for example, why video is perceived and remembered by a person better than a book or a podcast as human's brain perceives audial and ...

Similar publications

Preprint
Full-text available
Rule sets are often used in Machine Learning (ML) as a way to communicate the model logic in settings where transparency and intelligibility are necessary. Rule sets are typically presented as a text-based list of logical statements (rules). Surprisingly, to date there has been limited work on exploring visual alternatives for presenting rules. In...
Article
Full-text available
Acoustic metamaterials possess fire-new capacities to manipulate the reflected, refracted and diffracted wave wavefronts effectively and flexibly through designing special artificial structures. In this paper, a transmission-type phase gradient metamaterials with high efficiency transmission and variations phase shift covering a full range of 2 π w...
Conference Paper
Full-text available
The customer-provider collaboration that was diminished during the industrial revolution is being revived to achieve higher customer satisfaction and a competitive edge. Manufacturers are now interested in co-creating value with their customers to design a customized and sustainable solution. Value co-creation is being implemented by various busine...
Article
Full-text available
One of the logic approaches to improve the contemporary design criteria of the Minarets understands the design methods of the built Minarets of Mamluks. To demonstrate how the geometrical proportions and environmental aspects played the role of design generator which remained the backbone of the process of “designing” a geometrical analyses of vari...
Article
Full-text available
Application development often faces problems such as demand changes, long cycle, and low efficiency. This paper attempts to solve such problems with automated generation technology. The article abstracts the design and development process of a typical application system; analyzes the key issues; then, after designing the overall architecture of the...

Citations

... Dale's cone of learning and experience (own elaboration based on[26]). ...
Article
Full-text available
Work safety is an important area of business activity, particularly in industries with the most dangerous risks, such as mining, construction and energy. The aim is to reduce the number of accidents and increase employee awareness of occupational hazards and the principles of safe working practices. One of the most important ways to increase employee awareness and consequently reduce accidents is through training. The effectiveness of training is contingent on proper planning, design and preparation. Design thinking directed towards the use of teaching methods and tools is crucial. Properly planned training is part of the sustainability of companies, which consequently results in higher work safety due to its high efficiency. This article reviews the most common training methods in the area of work safety and evaluates them qualitatively and quantitatively using SWOT and multi-criteria analyses. These analyses can provide important guidance in the selection of training methods, regardless of the business sector. Based on the results obtained, effective training methods included those involving students: active training methods with elements of discussion and gamification, augmented and virtual reality, demonstrations and simulations. However, the best training results can be achieved by combining a number of training methods, while maintaining the right balance to achieve the intended training objectives. This is particularly important in businesses with specific activities such as mining, construction or energy.
Article
Full-text available
Objectives: This systematic review (SR) describes how simulation-based training (SBT) is utilized by paramedics and emergency medical technicians (EMTs). Data sources: PubMed, CINAHL, Cochrane CENTRAL, Scopus, Web of Science, and Google Scholar were searched from 2010 to 2021. Review methods: Standard SR methodology was utilized according to PRISMA guidelines. Eligibility criteria included English studies conducted in the United States or Canada published and published between 2010 and 2021. Study designs were somewhat heterogeneous and included quantitative, qualitative, and mixed-methods projects. The specific populations included paramedics and EMTs. Results: 595 articles were initially identified and reviewed, 25 of which met our inclusion criteria. Of them, the most common SBT areas of focus documented in the literature was general assessment and treatment (7 studies) and airway management (7 studies). The majority of the studies were conducted in a mobile simulation lab (6 studies), simulation centers (5 studies), and ambulances (5 studies). Many of the studies report simulations involving using manikins alone and a combination of manikins and simulated patients. Overall, 21 studies documented the use of high-fidelity simulation. 16 studies involved paramedics only, 8 involved both paramedics and EMTs, and one study involved only EMTs. Most of the impact of SBT appeared to be on objective measures such as performance, procedural success, and ability to identify errors, as well as subjective metrics such as perceived improvement in knowledge and skill. The degree of sustained impact of SBT on skill retention was not frequently reported, and direct enhancement in patient outcomes such as length-of-stay, or mortality were not documented in any of the studies. Conclusions: Paramedics and EMTs provide critically important, often lifesaving, prehospital care. However, the opportunities to enhance their skills are limited by several factors; most notably their undergraduate and certificate educational requirements, which are much ... (truncated)
Article
Full-text available
The article considers the peculiarities of the use of electronic learning tools in the process of training future specialists in physical education and sports. An analysis of the scientific literature on the use of electronic tools in the educational process in higher education is conducted. The experience of using e-learning tools in the process of training specialists in physical education and sports at Zaporizhia National University is generalized. A classification has been formed and four groups of e-learning tools have been substantiated for the training of future specialists in physical education and sports. The first group includes an electronic textbook. It is established that its educational functionality is higher than that of paper. The second group included quasi-professional learning tools using Google Wave, Google Groups, Zoom, FreeConferenceCall, Google Meet, Kahoot and QUIZIZZ, as well as LearningApps tools, which gave students the opportunity to create their own interactive exercises and learning games. The third group included multimedia teaching tools for creating presentations using Prezi, online application for animated video presentations PowToon, video editors Windows Movie Maker and VSDC Free Video Editor, visualization tools using online graphics services Google Developers, Easel.ly, Piktochart, Infogr.am, graphic editors Adobe Photoshop, The GIMP, Paint.net, PhotoInstrument, as well as tools for reproducing educational virtual reality using mobile VR-helmets OCULUS GO, MIRAGE SOLO, GEAR VR. The fourth group of e-learning tools in the training of future specialists in physical culture and sports included e-learning tools and its components, in particular, software and hardware Moodle, which allows you to develop exercises and tests to consolidate theoretical material and generalize knowledge of specialists in physical culture and sports. Scientific and methodological substantiation and recommendations on the use of electronic learning tools in the process of training specialists in physical culture and sports are provided.
Article
Full-text available
One of the modern trends in both formal and corporate education is microlearning which involves using short videos in educational process. Microlearning has a variety of advantages including that this approach is more student-oriented, aimed at increasing the level of mastering knowledge, requires less time spent by students for learning, gives a possibility to study at any time and anywhere using own devices, increases motivation etc. The article deals with methodological aspects of creating educational video materials taking into account psychological peculiarities and learning habits of modern students. Video materials belong to the most powerful tools in educational process as they provide students with the possibility of simultaneous perception of auditory and visual information. Video materials must be strictly structured and involve students into learning process, in particular they could be included into different sources of electronic learning courses (ELC). There are different types of videos that are used in ELC such as introductory video, video lectures, video tutorials, additional video materials, interactive video. In spite of content variety all video materials undergo the same procedure of creation including dividing material into logically finished parts, notions definition, writing content questions, components structuring etc. Recording of a video must be a thoroughly planned process to ensure high quality of outcoming product. The article also deals with peculiarities of webinars as one of the possibilities of using video materials in educational process of higher educational institutions. Different types of webinars are analysed including tutorial webinar, lecture webinar, practical webinar. The article also deals with peculiarities of webinars as one of the possibilities of using video materials in educational process of higher educational institutions. Different types of webinars are analysed including tutorial webinar, lecture webinar, practical webinar. A comparative analysis of different webinar-oriented platforms has also been made.