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Test-Retest Reliability, Criterion Validity, and Construct Validity of Game and Television Violence Exposure Measures Construct validity b

Test-Retest Reliability, Criterion Validity, and Construct Validity of Game and Television Violence Exposure Measures Construct validity b

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This study evaluated whether common self-report measures of television and game violence exposure represent reliable and valid measurement tools. Three self-report measures – direct estimates, user-rated favorites, and agency-rated favorites – were assessed in terms of test-retest reliability, criterion validity (their relationship with coded media...

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... upper panel of Table 1 presents the correlation coefficients and 95% confidence intervals for the measures of game violence exposure. The direct estimates of game violence exposure achieved test-retest reliability (tau = .52, ...
Context 2
... Table 1 here] ...
Context 3
... lower panel of Table 1 presents the correlation coefficients and 95% confidence intervals for the measures of television violence exposure. The direct estimates of television violence exposure achieved test-retest reliability (tau = .34, ...

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... They also correlate highly with each other (e. g., Busching et al., 2015;Dogruel & Joeckel, 2013;Przybylski & Weinstein, 2019) and with self-report estimates (Fikkers et al., 2017). The Common Sense Media rating was chosen because it contains a scale focused solely on VVG, whereas age ratings usually take into account other non-violent aspects (e.g., nudity, abusive language, drugs). ...
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