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Single track model. 

Single track model. 

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Article
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We wish to decrease traffic accidents and want to observe drivers' behaviors to find ways to drive safely. Observations at the real environment include many risks to have needless but critical accidents. Using a car driving simulator, we can observe drivers' behaviors in dangerous situations safely. We constructed an immersive car driving simulator...

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... safe driving, training driving skill, car driving simulator, eye tracking application, CAVE, OpenCABIN library. Observing our driving behavior we can objectively know latent driving problems that we do not know before. For example, how slow my brake pedal depression timing was or whether I failed to pay attention to the objects in right timing. If we fix problems, we will be able to drive more safely. To know our problems in our driving, we can drive at dangerous situations many times. But if we drive at many dangerous situation actually, we will have car accidents actually and suffer heavy losses. There are many car driving simulators that can simulate many driving situations safely. Even if we have accidents in those simulators, we do not suffer any losses and we can get experiences of dangerous situations. Many simulators have a small display. We can test some situations in these simulators, but we cannot drive precisely because we cannot recognize whether we are going to hit the wall or not. We cannot recognize relationship between side walls and our car from a normal 2D display. Immersive displays can show objects ’ size to the viewer, so the driver can guess distances from the car to the walls in an immersive car driving simulator. We constructed an immersive car driving simulator that was consisted of K-Cave and a car cockpit system with a precise force-feedback function. In this paper, we describe it and experiments. We constructed an immersive car driving simulator (Figure 1) that was consisted of K-Cave, a precise force-feedback car cockpit simulator and an eye tracking system. K-Cave consisted of 4 screens, 8 projectors, 5 PCs and a magnetic position sensor system: Ascension Technology Corp. ’ s Flock of Bird. The car cockpit simulator consisted of a steering wheel that produced precise force-feedback, a brake pedal and a throttle pedal. The steering wheel and the pedals were parts attached in a real car. The details of the hardware and fundamental software used in our immersive car driving simulator are described in [6]. Figure 2 shows a vehicle model to calculate the vehicle motion. The vehicle model is a single track model which consists of two wheels of the front-rear. This model, developed by Segel in 1956 [4], is currently used to describe vehicle dynamic behavior. Nomenclatures using to derive the vehicle model are presented in the Appendix. The parameters of the vehicle model are corresponding of a real vehicle. Equations of motion of lateral and yaw directions of the single track model are given ...

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