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| Percentage of choice for each condition in the ten pairs of one-to-one comparisons in the two-alternative forced choice phase (30 participants for each ten comparisons). VIS, Visual-only condition (no vibration); CON, congruent condition; DEL, delayed condition; OOP, out-of-phase condition; LAT, lateralized condition.

| Percentage of choice for each condition in the ten pairs of one-to-one comparisons in the two-alternative forced choice phase (30 participants for each ten comparisons). VIS, Visual-only condition (no vibration); CON, congruent condition; DEL, delayed condition; OOP, out-of-phase condition; LAT, lateralized condition.

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When immersed in virtual reality, users who view their body as a co-located virtual avatar that reflects their movements, generally develop a sense of embodiment whereby they perceive the virtual body to be their own. One aspect of the sense of embodiment is the feeling of agency over the avatar, i.e., the feeling that one is producing the movement...

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... out of phase (OOP) condition was preferred in 49% of comparisons, while the visual-only (VIS) condition, with no proprioceptive stimulation was preferred only 20% of the time. Figure 4 shows the percentage of preference of each condition across all trials and all participants, regardless of which condition it was being compared to. ...

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