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Panel (A) depicts the mirror visual feedback (MVF) scenario. Participants were required to watch the mirror so that they felt as if the hand in the mirror reflection was the hidden hand behind the mirror. An experimenter sitting at the opposite side of the desk (not shown) presented a foam pad to each hand of the participant through the rectangular window of the partition. Panel (B) shows the sensor of the electromagnetic tracker used to measure finger movements. The sensor was attached to the fingertip of the third finger of both hands using surgical tape. No tape was attached to the finger pad. The transmitter of the device was placed behind the partition such that it remained hidden from the participant. Panel (C) indicates the coordinates for the finger movements.

Panel (A) depicts the mirror visual feedback (MVF) scenario. Participants were required to watch the mirror so that they felt as if the hand in the mirror reflection was the hidden hand behind the mirror. An experimenter sitting at the opposite side of the desk (not shown) presented a foam pad to each hand of the participant through the rectangular window of the partition. Panel (B) shows the sensor of the electromagnetic tracker used to measure finger movements. The sensor was attached to the fingertip of the third finger of both hands using surgical tape. No tape was attached to the finger pad. The transmitter of the device was placed behind the partition such that it remained hidden from the participant. Panel (C) indicates the coordinates for the finger movements.

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Several studies have demonstrated that observation of a dummy or mirror-reflected hand being stroked or moving at the same time as the hidden hand evokes a feeling that the dummy hand is one’s own, such as the rubber hand illusion (RHI) and mirror visual feedback (MVF). Under these conditions, participants also report sensing the tactile stimulatio...

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... These studies investigate discriminative touch and touch imagery [29,30], roughness recognition classification [6,31,32], and tactile pleasantness in response to different textures or touch types [12,33,34]. Most studies examine active touch after eliminating the visual stimuli since it may have a major impact in haptic perception [35]. However, tactile perception in combination with visual stimuli has also been explored. ...
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... Further research in cognitive psychology suggests that the information observed through vision can simulate the sense of touch. This is a phenomenon known as the visual-tactile mirror mechanism (Keysers et al., 2004;Katsuyama et al., 2018;Zazio et al., 2019). Accordingly, touch visualization theory suggests that observing another person being touched, seeing an object being touched, or even any visual touch (such as a tree branch beating against a window glass) can lead to the activation of the tactile nervous system involved in the individual somatosensation (Ebisch et al., 2008;Tholen et al., 2020). ...
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... The overarching focus is whether Mirror Therapy improves mobility, lack of focus on pain, everyday activity effectiveness, and awareness of the impaired range of view after a glass cut injury. Mirror treatment has recently gained popularity, with claims of a rising number of PLP patients showing "significant benefit" [5] p. 2. The approach, also referred to as mirrored visual feedback (MVF), has proven beneficial in various conditions, including brain stroke and complicated localized pain syndrome [6]. Because mirror therapy depends on visual inputs, it is attainable, and some forms of stimuli, such as aural feedback, could help with motor skills in the wrist and hands. ...
... This specular superimposition has been used to "resurrect" a phantom limb in patients following upper-limb amputation and, in some patients, to relieve pain in the phantom limb (Ramachandran et al., 1995;Ramachandran and Rogers-Ramachandran, 1996). Parasagittal mirrors have also been used to: manipulate the visually perceived distance between participants' hands (Gallace and Spence, 2005); assess the influence of vision on proprioception (Holmes et al., 2006); investigate visual enhancement of touch (Ro et al., 2004;Longo et al., 2008a); compare tactile illusions in amputees' phantom limbs and healthy individuals' intact but untouched limbs (Giummarra et al., 2010); explore relationships between the illusion of ownership, proprioceptive drift, estimates of the hardness of a foam pad, and skin temperature on the hands (Sadibolova and Longo, 2014;Medina et al., 2015;Katsuyama et al., 2018;Crivelli et al., 2021). ...
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... These studies employed virtual reality techniques to experimentally manipulate the visual and haptic stimuli. In our previous study (Katsuyama et al., 2018), we attempted to examine the effect of visual information on hardness perception by active touch under a more natural condition. For this purpose, we used a mirror visual feedback (MVF) paradigm, in which the reflection of the hand appears to be the hand hidden behind the mirror. ...
... Many studies have demonstrated that tactile illusions, including the rubber hand illusion, referred sensation, and MVF, are accompanied by illusory ownership toward the fake hands (Botvinick and Cohen, 1998;Ehrsson et al., 2004;Tsakiris et al., 2006;Bertamini et al., 2011;Bekrater-Bodmann et al., 2014). In particular, when the dummy and hidden hands are moving simultaneously, participants also experience the sensation that the dummy hand is moved by their own will; this is known as the sense of agency (Sanchez-Vives et al., 2010;Kalckert and Ehrsson, 2012;Jenkinson and Preston, 2015;Katsuyama et al., 2018). Therefore, we also investigated whether participants experienced the sense of hand ownership of the image of the hand in the mirror during the hardness estimation task with MVF. ...
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Past studies have examined embodiment in the rubber hand illusion, using principal components analysis (PCA) to identify factors from questionnaire responses during synchronous and asynchronous stroking. To better understand the phenomenology of embodiment, we used PCA in the mirror box illusion to examine performance across conditions that varied in movement synchrony to examine multisensory integration and movement type to vary the amount of multisensory congruence. We found three dissociable components in all conditions: embodiment, deafference and attentiveness. We also examined how these embodiment ratings varied across the four conditions. As hypothesized, embodiment ratings were highest for synchronous movement, with feelings of deafference highest for asynchronous movement. Furthermore, there was a movement by timing interaction, such that sliding resulted in greater differences in synchronous versus asynchronous ratings than tapping. These results suggest that embodiment or deafference can be changed as a function of the amount of multisensory congruence.