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Molecule level implementation of the neuron model.

Molecule level implementation of the neuron model.

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One of the major obstacles found when trying to construct artefacts derived from principles observed in living beings is the lack of actual dynamic hardware with autonomous capabilities. Even if programmable devices offer the possibility of modifying the functionality implemented in the device, they rely on external hardware and software elements t...

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... the model has been optimized it has been physically translated into the molecules that constitute the basic build- ing blocks of the organic subsystem of the POEtic tissue. Figure 21 shows this physi- cal realization. ...

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... 27 This electronic circuit is a flexible hardware substrate showing the basic features that permit living beings to show evolutionary, developmental or learning capabilities. 28 In future work, these features are intended to be implemented into a novel and even more flexible hardware architecture called ubidule a. The genomic features of these hardware tissues offer the possibility to implement programmed cell death mechanisms in simulations of large spiking neural networks. ...
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Two main processes concurrently refine the nervous system over the course of development: cell death and selective synaptic pruning. We simulated large spiking neural networks (100 x 100 neurons "at birth") characterized by an early developmental phase with cell death due to excessive firing rate, followed by the onset of spike timing dependent synaptic plasticity (STDP), driven by spatiotemporal patterns of stimulation. The cell death affected the inhibitory units more than the excitatory units during the early developmental phase. The network activity showed the appearance of recurrent spatiotemporal firing patterns along the STDP phase, thus suggesting the emergence of cell assemblies from the initially randomly connected networks. Some of these patterns were detected throughout the simulation despite the activity-driven network modifications while others disappeared.
... These are called POE systems as they are aimed to show these capabilities in all three aspects of Phylogeny, Ontogeny and, Epigenesis of an organism. A spiking neural network on the POEtic chip [26] is an example of such systems. ...
... Thus, a time-step simulation technique is used here. This model also needs to be relatively fast as running a POE system [26] involves iterative nested cycles of evolution, development and learning. Such a fast parallel spiking neural network on FPGA can also be used for real-time applications. ...
... Compared to existing hardware-based models (e.g. [30], [35], [25], [26]), the new digital neuron model has many advantages: ...
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... Researchers have sought to create POE (Phylogeny, Ontogeny, Epigenesis) neural networks capable of evolving, de- veloping (growth) and learning in situ to adapt themselves to the given problem and environment (e.g. POEtic chip [5]). However, as yet none of these digital neuron models are quite suitable for an online developmental model [1] capable of regeneration and growth (Morphogenesis) on FPGA. ...
... Thus, a time-step simulation technique is used here. This model also needs to be relatively fast as running a POE system [5] involves iter- ative nested cycles of evolution, development and learning. Such a fast parallel spiking neural network on FPGA can also be used for real-time applications. ...
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