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Graphical representation of resource allocation in the proposed conceptual update to the LC4MP. Note separate, but interacting cognitive and perceptual resource pools.

Graphical representation of resource allocation in the proposed conceptual update to the LC4MP. Note separate, but interacting cognitive and perceptual resource pools.

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In a companion piece (Fisher, Keene, Huskey, & Weber, 2018), we reviewed the foundations and current state of the Limited Capacity Model of Motivated Mediated Message Processing (LC4MP). In this manuscript we return to the three areas investigated in our review: cognitive load, motivation, and memory. In each domain, we: (a) outline areas in which...

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Context 1
... process has been described as reactive control -in which perceptual systems signal to other brain regions that infor- mation is worthy of conscious attention or action (Braver, 2012;Braver et al., 2007). Thus, it is pro- posed that perceptual resources are allocated to and consumed by two primary subprocesses: encoding and reactive control (See Figure 2). ...
Context 2
... summarize, our updated model proposes two key delineations: between cognitive and percep- tual processing, and between visual and audio processing (See Figure 2). Importantly, our model pro- poses that cognitive and perceptual processes are meaningfully -but not completely -separable. ...
Context 3
... pattern, though, is far from consistent. For example, Lang, Kurita, and colleagues ((Lang, Kurita, et al., 2013) found that STRT's remain short even as memory drops, up until all but the most complex messages are presented (Fox et al., 2007)., using signal detection measures, found that the shifting of cognitive resources away from a primary task seems to be reflected in an increasingly liberal criterion bias, fol- lowed by shortening STRTs and reduced memory. In addition, ( Lang et al., 2006) demonstrated that memory increases as messages require more resources, with highly complex messages recalled better than simpler ones (when messages inducing cognitive overload are removed). ...

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... When cognitive load is induced and these resources are depleted, there are a range of consequences. Secondary task reaction times increase (Lang and Basil 1998), capacity to deal with distractors decreases (Fitousi and Wenger 2011), and memory/ recall is inhibited (Fisher et al. 2018). This is because of a combination of fewer resources to allocate to deal with distractions and diminished ability to allocate those resources (Fitousi and Wenger 2011). ...
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... LC4MP proposes that message context interacts with message complexity and individual characteristics such as involvement (Fisher et al. 2018). Consumers in low product-involvement situations usually draw on peripheral cues in evaluating social ads/sponsored posts, while those in high-involvement situations are more likely to be swayed by the actual arguments (Petty, Cacioppo, and Schumann 1983). ...
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... Consequently, under high processing load, the information value of the stimulus decreases when the quality processing is low due to insufficient resources (Fitousi & Wenger, 2011). Given recent conceptualizations of information processing that posit interactions between perceptual and cognitive systems (Fisher, Huskey, Keene, & Weber, 2018), high spatial presence in VR is likely to negatively impact the both the perceptual and cognitive processing of information by placing constraints on the available resources but also by diminishing the information value of the stimulus that is insufficiently processed. ...
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