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First three stereo systems created by automatic camera selection. 

First three stereo systems created by automatic camera selection. 

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Conference Paper
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The reconstruction of real world objects becomes even more important in the view of creating highly realistic scenes for Virtual Reality applications. In this paper, we present a fully automated algorithmic pipeline for high-quality 3D reconstruction of real world objects. The proposed method refines an initial 3D model by exploiting the results of...

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... points (i.e. the denominator of the reconstruction ratio) is maximum. In subsequent steps, the stereo pair is chosen, which maximises the coverage ratio, i.e. the set of reconstructible points (defined as the union of the reconstructible points of all contained stereo pairs). Results of the automatic stereo pair selection are shown in Fig. 2. ...

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Citations

... The most widespread Multi-View Stereo methods select for each camera a pairing view among the others by relying on several factors. Li et al. [9] and Ebner et al. [10] evaluate the baseline and the angle of the principal viewing direction between the cameras; instead, other methods [11,12,13,14] consider the SfM 3D points and take into account the average angle between the camera-to-point viewing rays, the baseline among views and the scale. Vogiatzis et al. [15] leverage on similar metrics to filter out unreliable photometric measures, adopted to estimate the 3D model. ...
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