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A.20 Front (top and bottom left) and back (top and bottom right) views (150 mm FOV) of the 3D digital surface model with visible overlapping grooves. Detail of strokes overlapping (bottom) – the models are reoriented for higher readability. The following approach is based on the 2D profile surface texture standard ISO 25178-2:2012, using the 3D digital surface model captured in 2012 with the 90 mm FOV.  

A.20 Front (top and bottom left) and back (top and bottom right) views (150 mm FOV) of the 3D digital surface model with visible overlapping grooves. Detail of strokes overlapping (bottom) – the models are reoriented for higher readability. The following approach is based on the 2D profile surface texture standard ISO 25178-2:2012, using the 3D digital surface model captured in 2012 with the 90 mm FOV.  

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Thesis
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How to cite: Moitinho de Almeida, V. (2013). "Towards Functional Analysis of Archaeological Objects through Reverse Engineering Processes". Ph.D. Thesis. Barcelona: Universitat Autònoma de Barcelona (UAB). http://hdl.handle.net/10803/129161

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