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A simplified representation of the stages of cognitive processing (after Groome, & Dewart, 1999)

A simplified representation of the stages of cognitive processing (after Groome, & Dewart, 1999)

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Context 1
... the brain and mind are not susceptible to being described in block diagrams, these diagrams can be a valuable tool in gaining a high level understanding of the underlying processes. Figure 2 shows how Groome and Duwart illustrate this process of knowing by identifying several key cognitive stages which are related to the flow of information (Groome, & Dewart, 1999). Perception involves the process of making sense of the environment that is perceived through the human senses. ...
Context 2
... also involves processes of attention, which help with discriminating between relevant and irrelevant information, and making appropriate selections of such information for further cognitive processing. In a similar way each of the stages of cognition in Figure 2 can be further divided into more detailed sub stages that are executed sequentially or in parallel. ...

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Acquired brain injury, such as traumatic brain injury and stroke, is the leading cause of long term disabilities in most countries. In rehabilitation, two critical issues are the increasing number of patients and heterogeneity of impairments lead to limit human resources, facilities resulting in high cost of rehabilitation treatment; and the patients’ perceptions that traditional rehabilitation exercises are boring which lead them to neglect the prescribed exercises. Currently, there is no specific standard and guideline to deliver feasible and effective game-based rehabilitation intervention. Hence, in this paper, a conceptual framework is proposed to guide the designing of effective and efficient games for acquired brain injury cognitive rehabilitation. The conceptual framework is developed by investigating serious games and rehabilitation related frameworks and literatures.