Table 4 - uploaded by Susumu Kunifuji
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A list of idea viewpoints of Topic 1-5.

A list of idea viewpoints of Topic 1-5.

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Conference Paper
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Associative information, e.g., associated documents, associated keywords, freelinks, and categories are potential sources for divergent thinking support. This paper compares four divergent thinking support engines using associative information extracted from Wikipedia. The first two engines adopt the association search engine GETA, and the last two...

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Context 1
... Q&A Five following topics are assigned to all participants. In each topic, ten viewpoints (Table 4) are prepared in advance, and all resulting ideas are classified into the most related viewpoints, though there are few difficult cases. ...

Citations

... Viriyayudhakorn et al. [74] compared four mechanisms to support divergent thinking using associative information obtained from Wikipedia. The authors used the Word Article Matrix (WAM) to compute the association function. ...
Article
Full-text available
Currently, direct surveys are used less and less to assess satisfaction with the quality of user services. One of the most effective methods to solve this problem is to extract user attitudes from social media texts using natural language text mining. This approach helps to obtain more objective results by increasing the representativeness and independence of the sample of service consumers being studied. The purpose of this article is to improve existing methods and test a method for classifying Russian-language text reviews of patients about the work of medical institutions and doctors, extracted from social media resources. The authors developed a hybrid method for classifying text reviews about the work of medical institutions and tested machine learning methods using various neural network architectures (GRU, LSTM, CNN) to achieve this goal. More than 60,000 reviews posted by patients on the two most popular doctor review sites in Russia were analysed. Main results: (1) the developed classification algorithm is highly efficient—the best result was shown by the GRU-based architecture (val_accuracy = 0.9271); (2) the application of the method of searching for named entities to text messages after their division made it possible to increase the classification efficiency for each of the classifiers based on the use of artificial neural networks. This study has scientific novelty and practical significance in the field of social and demographic research. To improve the quality of classification, in the future, it is planned to expand the semantic division of the review by object of appeal and sentiment and take into account the resulting fragments separately from each other.
... Design creativity is one of the subjects of discussion. So far, a system to support divergent thinking was proposed which was also effective to the designers [1]. Also, cognitive features of the designers and systems to support the, at the initial stage of the conceptual product design were proposed [2,3]. ...
Article
For developing the creativity support system, to understand human creative activity is crucial. In the field of product design, current designers aimed at creating novel user experiences have been recently prevalent for designers to generate ideas rather than determine user needs. Therefore, dialogues between the designers and users tend to be valued in gathering user requirements. This research aims to investigate the designer's exploration by interpretation of idea sketches by reflection. Three cases are discussed: the designer tried to create awareness on how designers can understand the users' real requirements through dialogue, to find inexplicit requirements of the users, and to generate the images from the users' denial comments. To investigate idea generation processes, a designer investigated their own sketches and determined key points of detecting the users' real requirements. This paper also discusses the influence of digital design technologies from the perspective of creativity.
... Computers have been used in some of the more recent attempts to enhance DT. Viriyayudhakorn, Kunifuji, and Ogawa (2011) tested the usefulness of four Wikipediabased DT support engines to facilitate making connections on some DT tasks. They found the related keywords obtained from GETA (Generic Engine for Transposable Association) helps making more original associations. ...
... A variety of approaches have been developed in CSS research, including guiding people through steps in a creative process [24,46,68], using mind maps [2,47], facilitating creative techniques [32], and supporting group collaboration [2,23,30,39,56]. One particularly interesting approach is to provide stimuli to inspire new ideas, such as existing example solutions [3,62], analogies [3,39], concepts [42,47,64], and pictures [37,46,65,66]. Are external stimuli always beneficial for creativity? ...
Article
Providing stimuli may facilitate idea generation. Creativity theories often suggest that stimuli unrelated to the problem task will improve creativity, but empirical studies have yielded inconsistent results. We propose a Wikipedia-based approach that is able to identify stimuli at different levels of relatedness. Specifically, we use hypertext links in two sections of the Wikipedia article of a focal concept to identify closely related concepts. Repeating this procedure leads to increasingly remote concepts. Using this approach to obtain stimulus concepts, we examine the effect of stimulus relatedness on idea generation. Our results show that stimulus relatedness is positively related to idea quantity and idea usefulness. While creativity theories often suggest using unrelated stimuli to promote idea novelty, results of this experimental study indicate that remotely related stimuli, not unrelated stimuli, tend to improve idea novelty. Because Wikipedia covers knowledge in almost all disciplines, our Wikipedia-based approach can be used to discover appropriate stimuli and thereby support creative work in most domains of knowledge.
... There are 42 systems or approaches that support idea finding in creative work. Information systems have been proposed that supply different types of stimuli (MacCrimmon & Wagner, 1994;Malaga, 2000;Mueller-Wienbergen et al., 2011;Viriyayudhakorn, Kunifuji, & Ogawa, 2011), that provide previous successful cases (Althuizen & Wierenga, 2014), that support the connection of different elements in a problem (MacCrimmon & Wagner, 1994), that catalyze thinking by free associations (Shneiderman, 2002), that support iteration and experimentation (Greene, 2002), that provide affective or achievement priming (Lewis, Dontcheva, & Gerber, 2011;Dennis, Minas, & Bhabwatwar, 2013), that support metaphorical and analogical thinking (Chen, 1996;Veale, 2006;Young, 1987), and that facilitate the use of idea generation techniques (Garfield et al., 2001). ...
Article
Individual creativity support systems have been developed to facilitate creative work. This article reviews the various design requirements and approaches proposed for supporting individual creative work, as well as relevant creativity theories. Current creativity support systems use many approaches in supporting the collection of relevant information and the creation of ideas or artifacts. However, the designs are typically based on just a few creativity theories. Based on various creativity theories, we propose a new integrated framework for individual creativity support systems. This framework enumerates aspects, components, and features of creativity support systems.
... In the Generic Engine for Transpose Association (GETA), WAM is a significant data structure. [6]. It models a large matrix of weighted relation between document and keyword which rows are indexed by names of documents (articles) and columns are indexed by words, keywords from the documents. ...
Conference Paper
Full-text available
In this information age, social media is a powerful online communication tool for people to present their expression such as the real-time events report, personal information including their emotions. Social media text significantly demonstrate information in a current society, also indicate a trend of the dynamic social movement. However, these text characteristics are in a form of informal and unstructured language, i.e. using abbreviation, short text message, slang and argot. It is difficult to classify and extract the key information. There are many techniques proposed to categorize this kind of text information. The social media text classification by using Term Frequency-Inverse Document Frequency (TF-IDF) weighting with Word Article Matrix (WAM) and initial keywords from the well-formed source, i.e. online news article, is one of a productive technique. It generates a set of the sufficient keyword terms to represent text categories. In this paper, we discuss about the proper iteration number of the WAM updating process which generate the most effective word vector matrix that can classify the social media text effectively. Keywords: social media text; Term Frequency-Inverse Document Frequency (TF-IDF) weighting; Word Article Matrix (WAM); sufficient keywords.
... There are 42 systems or approaches that support idea finding in creative work. Information systems have been proposed that supply different types of stimuli (MacCrimmon & Wagner, 1994;Malaga, 2000;Mueller-Wienbergen et al., 2011;Viriyayudhakorn, Kunifuji, & Ogawa, 2011), that provide previous successful cases (Althuizen & Wierenga, 2014), that support the connection of different elements in a problem (MacCrimmon & Wagner, 1994), that catalyze thinking by free associations (Shneiderman, 2002), that support iteration and experimentation (Greene, 2002), that provide affective or achievement priming (Lewis, Dontcheva, & Gerber, 2011;Dennis, Minas, & Bhagwatwar, 2013), that support metaphorical and analogical thinking (Chen, 1996;Veale, 2006;Young, 1987), and that facilitate the use of idea generation techniques (Garfield, Taylor, Dennis, & Satzinger, 2001). ...
Conference Paper
Individual creativity support systems have been developed to facilitate creative work. However, the designs often neglect problem definition and convergent thinking even though there is strong evidence that the whole creative process should be supported. Based on the literature on creativity, a new set of principles is proposed to guide the design of individual creativity support systems. Six propositions are made based on the principles, and ways of testing them are discussed. The article provides both an overview of the current literature of individual creativity support systems and a discussion of directions for future research.
... Research studies based on artificial intelligence tools for idea visualization program have been proposed by serveral researchers. Leake et al. [12] and Kobkrit et al. [13] Copyright c 2013 The Institute of Electronics, Information and Communication Engineers proposed knowledge-based methods that suggested relevant information to assist the production of idea charts. Vollalon [14] proposed an automatic concept map generation based on short essays. ...
Article
Recent idea visualization programs still lack automatic idea summarization capabilities. This paper presents a knowledge-based method for automatically providing a short piece of English text about a topic to each idea group in idea charts. This automatic topic identification makes used Yet Another General Ontology (YAGO) and Wordnet as its knowledge bases. We propose a novel topic selection method and we compared its performance with three existing methods using two experimental datasets constructed using two idea visualization programs, i.e., the KJ Method (Kawakita Jiro Method) and mind-mapping programs. Our proposed topic identification method outperformed the baseline method in terms of both performance and consistency.
... Creativity support groupwares increasingly important for competitive creative economies. Many creativity support groupwares [1], [2], [3] were invented. Many research studies discovered many factors that significantly affect to the team creativity through groupwares use, e.g., the team size [4], the degree of idea exposures [5], the communication patterns [6], and the team's past success experiences [7]. ...
... Creativity support groupware elevates group creativity tasks synchronously or asynchronously over geographic distances by providing the set of tools that aid the collaboration, the communication and the process of creativity tasks. Our collaborative KJ Method groupware "Gugeek" (Fig. 1) is developed based on our previous single-user divergent thinking tool [3]. Our groupware follows the instructions of the KJ Method creativity technique (Section II) to perform group creative activities and organize retrieved ideas. ...
Conference Paper
Full-text available
Team creativity is a key resource for developing a successful product or service. Creativity support groupware was invented to elevate a team creativity by providing interactive data visualizations, stimulating creative ideas by applying creativity techniques, and breaking communication barriers over the geographic distances and the different time availabilities. Team characteristics, which are the traits of a team combined from the traits of individual members, have strong impacts to the team creativity through a groupware use. The team characteristics can be wisely adjusted for achieving a higher degree of team creativity. This study examined the impacts of team characteristics, i.e., the background knowledge, the difference of background knowledge, the friendship closeness, and the difference of friendship closeness among team members, to the team creativity. Based on the statistic of the 90 KJ charts constructed by 30 innovation teams supported by a KJ Method groupware, the best team formation for the highest team creativity performance consists of team members who have high background knowledge in problems under consideration, and have the same level of friendship regardless the amount of its level.
... Computers have been used in some of the more recent attempts to enhance DT. Viriyayudhakorn, Kunifuji, and Ogawa (2011) tested the usefulness of four Wikipediabased DT support engines to facilitate making connections on some DT tasks. They found the related keywords obtained from GETA (Generic Engine for Transposable Association) helps making more original associations. ...
Article
The Cambridge Handbook of Creativity is a comprehensive scholarly handbook on creativity from the most respected psychologists, researchers and educators. This handbook serves both as a thorough introduction to the field of creativity and as an invaluable reference and current source of important information. It covers such diverse topics as the brain, education, business, and world cultures. The first section, 'Basic Concepts', is designed to introduce readers to both the history of and key concepts in the field of creativity. The next section, 'Diverse Perspectives of Creativity', contains chapters on the many ways of approaching creativity. Several of these approaches, such as the functional, evolutionary, and neuroscientific approaches, have been invented or greatly reconceptualized in the last decade. The third section, 'Contemporary Debates', highlights ongoing topics that still inspire discussion. Finally, the editors summarize and discuss important concepts from the book and look to what lies ahead.