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A candle placed in front of a gravestone

A candle placed in front of a gravestone

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Conference Paper
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Virtual reality offers a potential solution to enable visiting inaccessible cultural heritage sites. We present the design, prototyping and evaluation (n = 6) of a virtual visit to a historic graveyard. The Salla World War II graveyard is located in an inaccessible border zone between Finland and Russia. Our virtual graveyard, accessed through a he...

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... candle-lighting feature enabled the user to pick up a candle, using the handheld VR controllers, light it and leave it at any location in the scene, for example next to a gravestone, Figure 3. Although realistic clouds can be created by other approaches, after a short time users easily notice repeating patterns -hence we selected to implement clouds using volumetic modelling, which also adds to the mood of the scene. ...

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... Their paper offers a holistic assessment of the current use of VR through interviews with museum professionals, who found that the most common use of VR is to allow visitors to experience "impossible" spaces or time travel; providing historical context for the exhibits. This is reflected in the multitude of works describing VR experiences depicting historical sites for museums [4,9,10,29]. ...
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... Most of them have received user feedback indicating a lack of interactivity and entertainment value [15]. Conversely, other VR projects designed linear scenes while combining dispersed elements, thereby enhancing the user experience without compromising the educational aspects tied to historical significance [2,5]. For instance, Italy's VR tour system of underwater cultural relics condenses archaeological sites from the Mediterranean into a 15-20 minutes VR storytelling experience, enabling Italian youth to virtually explore the history and culture of Rome online [2]. ...
... In the latter case, VR allows us to render a disappeared or non-accessible virtual environment, such as the Salla World War II graveyard, which is located in an inaccessible border zone between Finland and Russia. This study highlighted one of the main obstacles of both techniques: the level of detail and the authenticity of the experience [17]. Notwithstanding, immersive VR is a powerful tool for transitable environments to recreate an optimum space perception experience if the motion parallax is correctly designed. ...
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... For example, Wyche et al. [58] designed a smartphone application to support Muslim prayer, O'Leary et al. [39] designed a digital health tool for religious communities that included a feature for mutual prayer support, and Häkkilä et al. [22] developed a virtual reality app allowing for virtual grave-visiting rituals. In the above examples, technology was often adopted or designed to solve (nonreligious) pragmatic problems (e.g., because communities were not allowed to meet in person [53,56], or grave sites were inaccessible [22]). In doing so, technology was used to make religious rituals more easily accessible and controllable. ...
... The range of functions varies depending on the provider. A Virtual Graveyard can be a website similar to the Online Memorial Site, but also a 360-degree world reminiscent of video games that we can enter with VR glasses (Häkkilä et al., 2019 andHuberman, 2013). ...
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... In the third design case example, a virtual visit to a World War II memorial and graveyard was developed (Häkkilä et al., 2019). The physical CH site marks the place for German soldiers' graveyard from World War II and is located in Russia, close to Finland's border. ...
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... They offer new ways to access the cultural heritage over inaccessible boundaries. For instance, the historical graveyard of Salla, situated currently in an inaccessible border zone in Russia, was reconstructed as an immersive 3D virtual reality (VR) experience (Häkkilä et al. 2019). Technology provides ways to present traditional cultural heritage content, such as narratives and oral traditions, in a richer manner than traditional text and picture-based presentations, as illustrated e.g. for African cultural heritage context by Chu and Mazalek (2019). ...
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