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Compute Unified Device Architecture Software Stack

Compute Unified Device Architecture Software Stack

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Ray tracing is a widely used image synthesis technique with high computational costs. Modern graphics hardware not only offers enormous parallel computation power, but also a flexible programming model. In this thesis CUDA, NVidia's new API for general purpose computations on graphics hardware, and its applications for ray tracing are dis-cussed. A...

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In this paper we present KLARAPTOR (Kernel LAunch parameters RAtional Program estimaTOR), a new tool built on top of the LLVM Pass Framework and NVIDIA CUPTI API to dynamically determine the optimal values of kernel launch parameters of a CUDA program P. To be precise, we describe a novel technique to statically build (at the compile time of P) a s...